Steam tag trend
Puzzle Steady
Releases, reviews written and modeled launch revenue for Puzzle on Steam, month by month (25,862 games with an estimate carry the tag).
Reviews written
+25%
494,026 in Jul–Sep 2026 vs 394,085 in Jul–Sep 2025
Paid releases
+61%
1,403 vs 872, same months (of 1,526 and 1,012 in all)
Upcoming games
9,642
median 19 followers (9,618 with a count); their total followers +6% in 30 days, over 254 games read at both ends (the largest weigh most)
Top contributor to the growth: Big Walk, 36,524 reviews in Jul–Sep 2026 against 0 a year earlier — 37% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 17,136 paid Puzzle games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 2 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Puzzle games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Puzzle's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 515 | 481 | not yet | 142,790 |
| Aug 2026 | 528 | 486 | not yet | 178,278 |
| Jul 2026 | 483 | 436 | not yet | 172,958 |
| Jun 2026 | 354 | 315 | ≈$530n=229 of 315 | 147,281 |
| May 2026 | 350 | 296 | ≈$885n=232 of 296 | 143,347 |
| Apr 2026 | 372 | 339 | ≈$901n=262 of 339 | 155,384 |
| Mar 2026 | 446 | 389 | ≈$664n=306 of 389 | 151,579 |
| Feb 2026 | 309 | 269 | ≈$434n=192 of 269 | 131,989 |
| Jan 2026 | 294 | 259 | ≈$896n=211 of 259 | 164,141 |
| Dec 2025 | 312 | 270 | ≈$611n=193 of 270 | 161,187 |
| Nov 2025 | 410 | 368 | ≈$850n=280 of 368 | 163,769 |
| Oct 2025 | 427 | 375 | ≈$818n=289 of 375 | 143,084 |
| Sep 2025 | 283 | 251 | ≈$678n=201 of 251 | 109,212 |
| Aug 2025 | 361 | 313 | ≈$682n=221 of 313 | 127,697 |
| Jul 2025 | 368 | 308 | ≈$727n=221 of 308 | 157,176 |
| Jun 2025 | 304 | 263 | ≈$596n=197 of 263 | 124,707 |
| May 2025 | 316 | 280 | ≈$816n=218 of 280 | 115,764 |
| Apr 2025 | 341 | 299 | ≈$622n=224 of 299 | 114,502 |
| Mar 2025 | 346 | 310 | ≈$846n=243 of 310 | 145,875 |
| Feb 2025 | 259 | 220 | ≈$436n=166 of 220 | 127,604 |
| Jan 2025 | 229 | 201 | ≈$481n=159 of 201 | 193,108 |
| Dec 2024 | 325 | 267 | ≈$894n=204 of 267 | 248,593 |
| Nov 2024 | 339 | 292 | ≈$826n=214 of 292 | 189,767 |
| Oct 2024 | 365 | 324 | ≈$705n=255 of 324 | 128,848 |