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Steam tag trend

Psychological Horror Steady

Releases, reviews written and modeled launch revenue for Psychological Horror on Steam, month by month (10,366 games with an estimate carry the tag).

Reviews written

+24%

672,798 in Jul–Sep 2026 vs 543,204 in Jul–Sep 2025

Paid releases

+57%

671 vs 427, same months (of 720 and 477 in all)

Upcoming games

5,888

median 25 followers (5,864 with a count); their total followers +5% in 30 days, over 236 games read at both ends (the largest weigh most)

Top contributor to the growth: How to Fish, 64,663 reviews in Jul–Sep 2026 against 0 a year earlier — 50% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 7,774 paid Psychological Horror games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Psychological Horror games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Psychological Horror's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026242228not yet199,180
Aug 2026252234not yet238,578
Jul 2026226209not yet235,040
Jun 2026177160≈$651n=147 of 160204,743
May 2026180161≈$814n=149 of 161281,979
Apr 2026197179≈$1.5Kn=160 of 179196,077
Mar 2026227204≈$1.2Kn=182 of 204235,177
Feb 2026151138≈$1.2Kn=121 of 138181,726
Jan 2026166148≈$846n=131 of 148222,246
Dec 2025179159≈$1.4Kn=139 of 159228,730
Nov 2025229208≈$922n=189 of 208286,210
Oct 2025269242≈$1.2Kn=225 of 242202,329
Sep 2025144134≈$846n=125 of 134161,941
Aug 2025154137≈$1.1Kn=125 of 137160,358
Jul 2025179156≈$971n=140 of 156220,905
Jun 2025128115≈$723n=103 of 115165,166
May 2025178164≈$1.2Kn=149 of 164158,402
Apr 2025169150≈$1.3Kn=134 of 150157,802
Mar 2025175158≈$1.7Kn=135 of 158230,122
Feb 2025136122≈$1.4Kn=109 of 122157,497
Jan 2025159140≈$1.4Kn=132 of 140245,458
Dec 2024176147≈$1.4Kn=139 of 147287,346
Nov 2024154127≈$1.4Kn=115 of 127252,452
Oct 2024264228≈$1.3Kn=204 of 228171,185

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