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Steam tag trend

Parkour Steady

Releases, reviews written and modeled launch revenue for Parkour on Steam, month by month (2,055 games with an estimate carry the tag).

Reviews written

+14%

154,150 in Jul–Sep 2026 vs 135,808 in Jul–Sep 2025

Paid releases

+26%

116 vs 92, same months (of 129 and 114 in all)

Upcoming games

1,100

median 19 followers (1,098 with a count); their total followers +2% in 30 days, over 57 games read at both ends (the largest weigh most)

Top contributor to the growth: Assassin's Creed Black Flag Resynced, 27,608 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,294 paid Parkour games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Parkour games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Parkour's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20264844not yet35,821
Aug 20264742not yet45,710
Jul 20263430not yet72,619
Jun 20263524≈$1.6Kn=17 of 2439,443
May 20263126≈$1Kn=18 of 2638,392
Apr 20263934≈$1.8Kn=25 of 3437,137
Mar 20263931≈$1Kn=24 of 3146,037
Feb 20262827≈$536n=22 of 2739,994
Jan 20264235≈$301n=27 of 3550,129
Dec 20253223≈$1.1Kn=10 of 2345,719
Nov 20254237≈$485n=24 of 3745,407
Oct 20253430≈$520n=21 of 3049,848
Sep 20253228≈$909n=21 of 2863,087
Aug 20253530≈$1.2Kn=21 of 3032,660
Jul 20254734≈$317n=26 of 3440,061
Jun 20253626≈$338n=21 of 2635,701
May 20253326≈$1.1Kn=18 of 2633,188
Apr 20253937≈$733n=30 of 3738,891
Mar 20254233≈$512n=22 of 3354,878
Feb 20252115≈$2.4Kn=12 of 1535,599
Jan 20253425≈$364n=19 of 2542,476
Dec 20243529≈$896n=17 of 2952,510
Nov 20242722≈$327n=15 of 2236,020
Oct 20243731≈$1.8Kn=22 of 3132,163

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