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Steam tag trend

Naval Combat Too few

Releases, reviews written and modeled launch revenue for Naval Combat on Steam, month by month (398 games with an estimate carry the tag).

Reviews written

+107%

42,541 in Jul–Sep 2026 vs 20,530 in Jul–Sep 2025

Paid releases

+169%

35 vs 13, same months (of 37 and 15 in all)

Upcoming games

282

median 32 followers (282 with a count); their total followers +4% in 30 days, over 12 games read at both ends (the largest weigh most)

Top contributor to the growth: Assassin's Creed Black Flag Resynced, 27,608 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 294 paid Naval Combat games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Naval Combat games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Naval Combat's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261616not yet5,357
Aug 2026119not yet7,553
Jul 20261010not yet29,631
Jun 2026118≈$2.7Kn=7 of 87,699
May 202675≈$62.9Kn=3 of 513,679
Apr 202675≈$16.4Kn=4 of 539,928
Mar 202654≈$5.4Kn=3 of 44,755
Feb 202644≈$19.7Kn=3 of 43,416
Jan 202621≈$843.5Kn=1 of 14,196
Dec 202599≈$350n=7 of 94,478
Nov 202588≈$9.1Kn=7 of 85,461
Oct 202543≈$18Kn=2 of 34,486
Sep 202521≈$105n=1 of 14,347
Aug 202576≈$2.3Kn=4 of 64,819
Jul 202566≈$1.3Kn=3 of 611,364
Jun 202533≈$632n=3 of 314,335
May 202521≈$174.7Kn=1 of 13,173
Apr 202542≈$124.8Kn=2 of 23,399
Mar 202577≈$2.3Kn=5 of 74,696
Feb 202532≈$4.1Mn=2 of 26,085
Jan 202577≈$3.1Kn=7 of 74,216
Dec 202464≈$6.7Kn=4 of 45,458
Nov 202464≈$18.7Kn=4 of 45,990
Oct 202411≈$327n=1 of 12,950

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