Steam tag trend
Multiplayer Steady
Releases, reviews written and modeled launch revenue for Multiplayer on Steam, month by month (15,495 games with an estimate carry the tag).
Reviews written
+12%
2,415,444 in Jul–Sep 2026 vs 2,152,832 in Jul–Sep 2025
Paid releases
+133%
1,024 vs 440, same months (of 1,236 and 585 in all)
Upcoming games
9,703
median 19 followers (9,678 with a count); their total followers +5% in 30 days, over 581 games read at both ends (the largest weigh most)
Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 34% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 10,396 paid Multiplayer games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 3 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Multiplayer games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Multiplayer's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 452 | 372 | not yet | 811,282 |
| Aug 2026 | 421 | 352 | not yet | 754,095 |
| Jul 2026 | 363 | 300 | not yet | 850,067 |
| Jun 2026 | 293 | 231 | ≈$1.2Kn=173 of 231 | 730,916 |
| May 2026 | 244 | 184 | ≈$2.4Kn=140 of 184 | 860,293 |
| Apr 2026 | 249 | 198 | ≈$2.7Kn=149 of 198 | 720,174 |
| Mar 2026 | 274 | 223 | ≈$1.6Kn=176 of 223 | 853,445 |
| Feb 2026 | 183 | 136 | ≈$1.3Kn=108 of 136 | 647,218 |
| Jan 2026 | 178 | 135 | ≈$1.8Kn=117 of 135 | 817,926 |
| Dec 2025 | 194 | 148 | ≈$1.2Kn=120 of 148 | 829,709 |
| Nov 2025 | 251 | 204 | ≈$1.7Kn=171 of 204 | 1,220,120 |
| Oct 2025 | 234 | 171 | ≈$4.6Kn=133 of 171 | 940,380 |
| Sep 2025 | 191 | 147 | ≈$3.5Kn=127 of 147 | 650,345 |
| Aug 2025 | 185 | 135 | ≈$4Kn=111 of 135 | 668,504 |
| Jul 2025 | 209 | 158 | ≈$4.5Kn=123 of 158 | 833,983 |
| Jun 2025 | 194 | 141 | ≈$1.2Kn=110 of 141 | 819,326 |
| May 2025 | 189 | 138 | ≈$2.6Kn=114 of 138 | 698,243 |
| Apr 2025 | 194 | 149 | ≈$3.5Kn=117 of 149 | 774,412 |
| Mar 2025 | 206 | 149 | ≈$2.1Kn=120 of 149 | 912,099 |
| Feb 2025 | 153 | 109 | ≈$2.3Kn=89 of 109 | 730,673 |
| Jan 2025 | 152 | 111 | ≈$3.8Kn=96 of 111 | 792,835 |
| Dec 2024 | 167 | 127 | ≈$3.5Kn=90 of 127 | 1,020,191 |
| Nov 2024 | 198 | 144 | ≈$2.5Kn=118 of 144 | 958,081 |
| Oct 2024 | 216 | 160 | ≈$5.4Kn=139 of 160 | 639,955 |