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Steam tag trend

MOBA Too few

Releases, reviews written and modeled launch revenue for MOBA on Steam, month by month (435 games with an estimate carry the tag).

Reviews written

−59%

7,640 in Jul–Sep 2026 vs 18,688 in Jul–Sep 2025

Paid releases

+15%

15 vs 13, same months (of 21 and 19 in all)

Upcoming games

268

median 45 followers (266 with a count); their total followers +6% in 30 days, over 19 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 233 paid MOBA games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

MOBA games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on MOBA's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202664not yet2,756
Aug 202698not yet2,105
Jul 202663not yet2,779
Jun 202632≈$56.4Kn=1 of 23,681
May 202632≈$974Kn=2 of 29,316
Apr 202643≈$49.2Kn=3 of 316,892
Mar 202696≈$1.6Kn=5 of 63,516
Feb 202664≈$55Kn=2 of 42,134
Jan 202662≈$163n=1 of 23,894
Dec 202553≈$13.5Kn=2 of 34,182
Nov 202522≈$7Kn=2 of 23,605
Oct 202542≈$601n=1 of 24,432
Sep 202553≈$6.8Mn=1 of 310,747
Aug 202564≈$18n=1 of 43,350
Jul 202586≈$7.9Kn=3 of 64,591
Jun 202582≈$168n=1 of 21,698
May 202575≈$98n=4 of 51,916
Apr 202597≈$24.6Kn=4 of 74,080
Mar 202553≈$189n=2 of 33,032
Feb 202553≈$362.5Kn=2 of 33,167
Jan 202583≈$73n=1 of 32,898
Dec 202453≈$2.2Kn=3 of 34,535
Nov 2024116≈$723n=5 of 611,393
Oct 202453≈$109.8Kn=1 of 31,424

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