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Steam tag trend

Massively Multiplayer Too few

Releases, reviews written and modeled launch revenue for Massively Multiplayer on Steam, month by month (3,010 games with an estimate carry the tag).

Reviews written

+50%

325,667 in Jul–Sep 2026 vs 217,033 in Jul–Sep 2025

Paid releases

+178%

100 vs 36, same months (of 199 and 83 in all)

Upcoming games

1,935

median 45 followers (1,923 with a count); their total followers +3% in 30 days, over 177 games read at both ends (the largest weigh most)

Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 81% of the tag's increase.

51% of Massively Multiplayer's releases in these two years are free to play, and free games have no monthly review history with us — the review series below is its paid minority only, so we do not call a trend.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,482 paid Massively Multiplayer games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 6 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Massively Multiplayer games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Massively Multiplayer's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20268040not yet167,436
Aug 20266736not yet75,930
Jul 20265224not yet82,301
Jun 20264724≈$996n=21 of 2487,169
May 20264023≈$3.1Kn=17 of 2396,678
Apr 20264922≈$5.1Kn=17 of 22120,701
Mar 20264220≈$2.6Kn=12 of 2088,520
Feb 20262820≈$727n=13 of 2065,356
Jan 20263515≈$2.6Kn=12 of 1581,232
Dec 20253712≈$1.3Kn=10 of 1287,944
Nov 20253719≈$875n=15 of 19114,758
Oct 20252912≈$3.4Kn=10 of 1286,267
Sep 20252615≈$1.5Kn=10 of 1557,308
Aug 20253211≈$8.5Kn=8 of 1170,232
Jul 20252510≈$42Kn=7 of 1089,493
Jun 20253316≈$482n=11 of 16110,543
May 20252920≈$4.6Kn=16 of 2070,380
Apr 20254021≈$1.7Kn=16 of 2176,721
Mar 20253612≈$2.7Kn=9 of 1283,769
Feb 20252614≈$5.9Kn=9 of 1483,045
Jan 20253318≈$3.1Kn=13 of 18108,780
Dec 20243916≈$10Kn=12 of 16182,694
Nov 20245020≈$701n=15 of 20105,236
Oct 20243721≈$3.2Kn=17 of 2177,634

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