Skip to content

Steam tag trend

Martial Arts Too few

Releases, reviews written and modeled launch revenue for Martial Arts on Steam, month by month (911 games with an estimate carry the tag).

Reviews written

+1%

45,395 in Jul–Sep 2026 vs 44,728 in Jul–Sep 2025

Paid releases

+66%

48 vs 29, same months (of 51 and 34 in all)

Upcoming games

503

median 42 followers (503 with a count); their total followers +7% in 30 days, over 28 games read at both ends (the largest weigh most)

Top contributor to the growth: Avatar Legends: The Fighting Game, 3,454 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 656 paid Martial Arts games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Martial Arts games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Martial Arts's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261817not yet10,220
Aug 20262020not yet16,927
Jul 20261311not yet18,248
Jun 20261211≈$3.5Kn=7 of 1122,447
May 20261211≈$5.3Kn=10 of 1122,430
Apr 20261917≈$4.2Kn=14 of 1712,453
Mar 20262118≈$3.7Kn=15 of 1819,143
Feb 202643≈$1.4Kn=3 of 312,009
Jan 20261110≈$2.4Kn=7 of 1014,856
Dec 20251010≈$7.9Kn=10 of 1014,472
Nov 20252018≈$7.5Kn=16 of 1814,507
Oct 20251613≈$2.8Kn=8 of 1313,760
Sep 20251212≈$20.1Kn=10 of 1212,178
Aug 202576≈$1.7Kn=5 of 614,902
Jul 20251511≈$797n=10 of 1117,648
Jun 202587≈$4.3Kn=6 of 712,592
May 2025108≈$666n=6 of 813,916
Apr 20251413≈$9.5Kn=13 of 1317,521
Mar 20252121≈$1.3Kn=18 of 2116,277
Feb 20251412≈$4.8Kn=11 of 1215,209
Jan 20251714≈$1.9Kn=13 of 1426,701
Dec 2024118≈$1.1Kn=6 of 821,498
Nov 2024108≈$3.9Kn=6 of 827,137
Oct 20241614≈$7.3Kn=12 of 1449,094

← Every tag's trend