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Steam tag trend

Job Simulator Rising

Releases, reviews written and modeled launch revenue for Job Simulator on Steam, month by month (518 games with an estimate carry the tag).

Reviews written

+228%

55,070 in Jul–Sep 2026 vs 16,775 in Jul–Sep 2025

Paid releases

+105%

82 vs 40, same months (of 85 and 40 in all)

Upcoming games

863

median 7 followers (863 with a count); their total followers +11% in 30 days, over 56 games read at both ends (the largest weigh most)

Top contributor to the growth: ReStory: Chill Electronics Repairs, 9,782 reviews in Jul–Sep 2026 against 0 a year earlier — 26% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 437 paid Job Simulator games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Job Simulator games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Job Simulator's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20263835not yet22,923
Aug 20262121not yet20,759
Jul 20262626not yet11,388
Jun 20262727≈$35.7Kn=24 of 2712,702
May 20261414≈$12Kn=14 of 148,584
Apr 20262020≈$15Kn=20 of 208,402
Mar 20262120≈$11.2Kn=19 of 207,304
Feb 20261918≈$7.2Kn=18 of 186,409
Jan 20261412≈$19Kn=11 of 127,931
Dec 20251413≈$6.4Kn=13 of 138,112
Nov 20251615≈$9.5Kn=15 of 158,762
Oct 20251513≈$5.4Kn=13 of 134,993
Sep 20251414≈$44.4Kn=11 of 145,937
Aug 20251616≈$14.4Kn=16 of 165,732
Jul 20251010≈$3.6Kn=10 of 105,106
Jun 20251212≈$3.4Kn=10 of 125,389
May 2025107≈$3.2Kn=7 of 74,095
Apr 20251212≈$10Kn=12 of 124,960
Mar 20251110≈$12.5Kn=10 of 106,774
Feb 202588≈$5.5Kn=8 of 86,108
Jan 202566≈$13.8Kn=6 of 66,776
Dec 20241210≈$2.7Kn=9 of 1011,364
Nov 202498≈$34.7Kn=8 of 816,393
Oct 202443≈$175Kn=3 of 318,109

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