Steam tag trend
Indie Steady
Releases, reviews written and modeled launch revenue for Indie on Steam, month by month (93,706 games with an estimate carry the tag).
Reviews written
+7%
2,472,490 in Jul–Sep 2026 vs 2,301,225 in Jul–Sep 2025
Paid releases
+91%
5,648 vs 2,954, same months (of 6,237 and 3,465 in all)
Upcoming games
44,996
median 20 followers (44,862 with a count); their total followers +5% in 30 days, over 2,031 games read at both ends (the largest weigh most)
Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 52% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 60,015 paid Indie games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 5 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Indie games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Indie's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 2,128 | 1,935 | not yet | 767,297 |
| Aug 2026 | 2,132 | 1,937 | not yet | 809,939 |
| Jul 2026 | 1,977 | 1,776 | not yet | 895,254 |
| Jun 2026 | 1,541 | 1,333 | ≈$601n=977 of 1,333 | 764,720 |
| May 2026 | 1,335 | 1,143 | ≈$845n=903 of 1,143 | 745,242 |
| Apr 2026 | 1,555 | 1,382 | ≈$1.4Kn=1,080 of 1,382 | 776,657 |
| Mar 2026 | 1,674 | 1,469 | ≈$884n=1,160 of 1,469 | 824,241 |
| Feb 2026 | 1,115 | 938 | ≈$816n=724 of 938 | 647,795 |
| Jan 2026 | 1,090 | 954 | ≈$1.1Kn=791 of 954 | 829,938 |
| Dec 2025 | 1,172 | 993 | ≈$733n=767 of 993 | 829,470 |
| Nov 2025 | 1,479 | 1,330 | ≈$1.2Kn=1,077 of 1,330 | 1,195,290 |
| Oct 2025 | 1,375 | 1,196 | ≈$996n=936 of 1,196 | 817,178 |
| Sep 2025 | 1,054 | 919 | ≈$1.1Kn=721 of 919 | 861,209 |
| Aug 2025 | 1,138 | 972 | ≈$1.3Kn=757 of 972 | 635,153 |
| Jul 2025 | 1,273 | 1,063 | ≈$846n=825 of 1,063 | 804,863 |
| Jun 2025 | 1,090 | 922 | ≈$697n=720 of 922 | 743,528 |
| May 2025 | 1,137 | 982 | ≈$1.3Kn=786 of 982 | 634,116 |
| Apr 2025 | 1,131 | 977 | ≈$1.1Kn=775 of 977 | 669,226 |
| Mar 2025 | 1,255 | 1,074 | ≈$1Kn=873 of 1,074 | 731,537 |
| Feb 2025 | 894 | 735 | ≈$748n=577 of 735 | 566,772 |
| Jan 2025 | 946 | 809 | ≈$971n=654 of 809 | 770,563 |
| Dec 2024 | 1,086 | 903 | ≈$822n=694 of 903 | 923,330 |
| Nov 2024 | 1,155 | 980 | ≈$879n=762 of 980 | 902,702 |
| Oct 2024 | 1,221 | 1,038 | ≈$1Kn=821 of 1,038 | 576,754 |