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Steam tag trend

Hobby Sim Too few

Releases, reviews written and modeled launch revenue for Hobby Sim on Steam, month by month (48 games with an estimate carry the tag).

Reviews written

+2%

3,651 in Jul–Sep 2026 vs 3,585 in Jul–Sep 2025

Paid releases

+50%

6 vs 4, same months (of 7 and 4 in all)

Upcoming games

160

median 2 followers (160 with a count); their total followers +30% in 30 days, over 4 games read at both ends (the largest weigh most)

Top contributor to the growth: OFFBEAT, 505 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 42 paid Hobby Sim games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Hobby Sim games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Hobby Sim's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202621not yet1,207
Aug 202622not yet1,203
Jul 202633not yet1,241
Jun 202622≈$1.3Kn=1 of 21,162
May 202611≈$9.1Kn=1 of 1879
Apr 202611≈$2Kn=1 of 1930
Mar 202600n=0 of 01,196
Feb 202633≈$37.1Kn=3 of 3986
Jan 202611≈$109n=1 of 11,048
Dec 202500n=0 of 01,459
Nov 202533≈$41.9Kn=3 of 31,946
Oct 202511≈$1.4Kn=1 of 1897
Sep 202522≈$207.8Kn=2 of 21,533
Aug 202522≈$191n=2 of 2851
Jul 202500n=0 of 01,201
Jun 202511≈$365.2Kn=1 of 11,202
May 202522≈$896n=1 of 2877
Apr 202533≈$287.1Kn=2 of 31,278
Mar 202510n=0 of 0836
Feb 202500n=0 of 0818
Jan 202511≈$78.9Kn=1 of 11,296
Dec 202411≈$54n=1 of 12,643
Nov 202411≈$36.4Mn=1 of 17,857
Oct 202400n=0 of 0121

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