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Steam tag trend

Heist Too few

Releases, reviews written and modeled launch revenue for Heist on Steam, month by month (399 games with an estimate carry the tag).

Reviews written

−1%

33,362 in Jul–Sep 2026 vs 33,766 in Jul–Sep 2025

Paid releases

+333%

26 vs 6, same months (of 29 and 13 in all)

Upcoming games

291

median 35 followers (291 with a count); their total followers +7% in 30 days, over 17 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 272 paid Heist games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Heist games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Heist's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026108not yet9,752
Aug 20261312not yet10,686
Jul 202666not yet12,924
Jun 202666≈$39.5Kn=4 of 613,653
May 202685≈$20.1Kn=3 of 511,590
Apr 202664≈$16Kn=2 of 411,296
Mar 202633≈$4.1Kn=2 of 313,476
Feb 202654≈$146.4Kn=2 of 49,501
Jan 202651≈$2.9Kn=1 of 113,982
Dec 202553≈$4Kn=3 of 314,127
Nov 20251111≈$1.7Kn=10 of 1110,481
Oct 202522≈$6.8Kn=1 of 210,219
Sep 202552≈$15Kn=2 of 210,087
Aug 202553≈$4.4Kn=3 of 310,046
Jul 202531≈$218n=1 of 113,633
Jun 202553≈$39.9Kn=3 of 311,461
May 202585≈$7.2Kn=4 of 515,548
Apr 202555≈$727n=5 of 59,313
Mar 202533≈$493n=2 of 311,572
Feb 202543≈$6.9Kn=1 of 311,258
Jan 202532≈$300n=2 of 213,633
Dec 202421≈$2Kn=1 of 115,713
Nov 202476≈$21.3Kn=6 of 614,964
Oct 202465≈$481n=5 of 512,546

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