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Steam tag trend

Fighting Too few

Releases, reviews written and modeled launch revenue for Fighting on Steam, month by month (1,332 games with an estimate carry the tag).

Reviews written

+14%

77,411 in Jul–Sep 2026 vs 67,904 in Jul–Sep 2025

Paid releases

+83%

42 vs 23, same months (of 43 and 30 in all)

Upcoming games

410

median 54 followers (410 with a count); their total followers +4% in 30 days, over 19 games read at both ends (the largest weigh most)

Top contributor to the growth: MARVEL Tōkon: Fighting Souls, 5,122 reviews in Jul–Sep 2026 against 0 a year earlier — 54% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 949 paid Fighting games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Fighting games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Fighting's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202699not yet18,865
Aug 20261818not yet26,238
Jul 20261615not yet32,308
Jun 202676≈$481n=5 of 625,134
May 202686≈$6.6Kn=6 of 624,771
Apr 202687≈$3.6Kn=7 of 726,956
Mar 20262019≈$2Kn=14 of 1927,609
Feb 202644≈$9.5Kn=2 of 427,223
Jan 2026108≈$2Kn=6 of 839,498
Dec 202575≈$516n=4 of 527,353
Nov 202599≈$876n=8 of 923,338
Oct 2025128≈$4.1Kn=5 of 827,635
Sep 202564≈$18.7Kn=4 of 418,694
Aug 2025119≈$2.3Kn=9 of 924,046
Jul 20251310≈$1.6Kn=8 of 1025,164
Jun 202598≈$7.1Kn=7 of 821,663
May 202566≈$2Kn=6 of 621,462
Apr 202577≈$1.6Kn=7 of 726,406
Mar 20251010≈$6.3Kn=10 of 1029,083
Feb 20251210≈$543n=8 of 1022,279
Jan 202566≈$7.7Kn=5 of 628,526
Dec 2024109≈$2.4Kn=9 of 937,190
Nov 2024108≈$8Kn=8 of 837,100
Oct 20241311≈$8.5Kn=11 of 1161,374

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