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Steam tag trend

Fast-Paced Steady

Releases, reviews written and modeled launch revenue for Fast-Paced on Steam, month by month (2,428 games with an estimate carry the tag).

Reviews written

+7%

98,650 in Jul–Sep 2026 vs 92,159 in Jul–Sep 2025

Paid releases

+160%

130 vs 50, same months (of 136 and 56 in all)

Upcoming games

930

median 28 followers (926 with a count); their total followers +8% in 30 days, over 61 games read at both ends (the largest weigh most)

Top contributor to the growth: VHOLUME, 3,454 reviews in Jul–Sep 2026 against 0 a year earlier — 53% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,789 paid Fast-Paced games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Fast-Paced games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Fast-Paced's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20264140not yet27,400
Aug 20265551not yet33,776
Jul 20264039not yet37,474
Jun 20262621≈$1.1Kn=13 of 2133,837
May 20262421≈$9.1Kn=11 of 2143,177
Apr 20263430≈$1.8Kn=27 of 3030,010
Mar 20263634≈$1.5Kn=26 of 3435,172
Feb 20262419≈$2.3Kn=18 of 1931,116
Jan 20262220≈$341n=16 of 2031,968
Dec 20252016≈$1.3Kn=11 of 1635,446
Nov 20253129≈$1.7Kn=26 of 2934,036
Oct 20252320≈$1.3Kn=19 of 2037,142
Sep 20251312≈$4.5Kn=11 of 1228,508
Aug 20252220≈$1.1Kn=18 of 2028,500
Jul 20252118≈$3.1Kn=14 of 1835,151
Jun 20252722≈$1.2Kn=19 of 2234,759
May 20252214≈$21.9Kn=11 of 1445,199
Apr 20252016≈$689n=12 of 1631,677
Mar 20252220≈$602n=16 of 2038,400
Feb 20252117≈$3Kn=15 of 1731,253
Jan 20251714≈$1.5Kn=11 of 1437,531
Dec 20241917≈$1.4Kn=15 of 1742,360
Nov 20241615≈$3.6Kn=13 of 1533,576
Oct 20242322≈$3.6Kn=19 of 2234,271

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