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Steam tag trend

Experimental Steady

Releases, reviews written and modeled launch revenue for Experimental on Steam, month by month (1,517 games with an estimate carry the tag).

Reviews written

+1%

28,734 in Jul–Sep 2026 vs 28,414 in Jul–Sep 2025

Paid releases

+18%

40 vs 34, same months (of 41 and 39 in all)

Upcoming games

382

median 38 followers (381 with a count); their total followers +8% in 30 days, over 22 games read at both ends (the largest weigh most)

Top contributor to the growth: Scritchy Scratchy, 4,465 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 989 paid Experimental games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Experimental games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Experimental's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026109not yet8,239
Aug 20261616not yet8,942
Jul 20261515not yet11,553
Jun 20261010≈$489n=5 of 1010,691
May 20261211≈$545n=7 of 1110,555
Apr 20261514≈$8.8Kn=10 of 1412,137
Mar 20262016≈$1.1Kn=16 of 1612,724
Feb 20261515≈$719n=10 of 157,895
Jan 20261312≈$569n=11 of 1210,063
Dec 202565≈$6.2Kn=4 of 510,467
Nov 20251110≈$2.5Kn=9 of 108,295
Oct 20251310≈$7.6Kn=9 of 109,797
Sep 20251312≈$697n=11 of 127,647
Aug 20251110≈$1.1Kn=8 of 108,238
Jul 20251512≈$265n=10 of 1212,529
Jun 2025108≈$884n=7 of 811,283
May 20251210≈$327n=9 of 107,883
Apr 202599≈$1.9Kn=7 of 99,340
Mar 20251414≈$2.8Kn=10 of 1412,230
Feb 202543≈$2.3Kn=3 of 39,353
Jan 202599≈$9.8Kn=7 of 913,953
Dec 202488≈$945n=6 of 824,708
Nov 20241111≈$508n=10 of 1140,969
Oct 2024106≈$5.4Kn=4 of 615,725

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