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Steam tag trend

eSports Steady

Releases, reviews written and modeled launch revenue for eSports on Steam, month by month (1,105 games with an estimate carry the tag).

Reviews written

−18%

80,526 in Jul–Sep 2026 vs 98,596 in Jul–Sep 2025

Paid releases

+23%

53 vs 43, same months (of 69 and 56 in all)

Upcoming games

515

median 33 followers (514 with a count); their total followers +13% in 30 days, over 18 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 645 paid eSports games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

eSports games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on eSports's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20262418not yet18,192
Aug 20262820not yet24,551
Jul 20261715not yet37,783
Jun 2026148≈$34.8Kn=6 of 833,399
May 20261612≈$4.8Kn=8 of 1222,631
Apr 20261611≈$3.6Kn=8 of 1122,155
Mar 20262114≈$835n=10 of 1422,924
Feb 2026129≈$902n=8 of 920,518
Jan 202687≈$2.3Kn=6 of 727,550
Dec 202598≈$1.2Kn=4 of 828,267
Nov 20252318≈$2.8Kn=16 of 1834,054
Oct 2025159≈$5.1Kn=5 of 927,971
Sep 20251411≈$1.4Kn=8 of 1126,802
Aug 20251610≈$651n=9 of 1027,363
Jul 20252622≈$2.1Kn=17 of 2244,431
Jun 2025118≈$10.9Kn=4 of 844,043
May 202585≈$2.6Kn=4 of 523,323
Apr 202595≈$1.1Kn=3 of 525,090
Mar 2025169≈$773n=6 of 928,068
Feb 2025109≈$696n=5 of 924,888
Jan 2025128≈$636n=7 of 836,716
Dec 20241211≈$1.2Kn=8 of 1135,991
Nov 20242518≈$3.4Kn=13 of 1842,325
Oct 202473≈$117n=3 of 327,083

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