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Steam tag trend

Dungeon Crawler Steady

Releases, reviews written and modeled launch revenue for Dungeon Crawler on Steam, month by month (4,500 games with an estimate carry the tag).

Reviews written

+41%

235,782 in Jul–Sep 2026 vs 167,540 in Jul–Sep 2025

Paid releases

+92%

343 vs 179, same months (of 373 and 202 in all)

Upcoming games

3,303

median 25 followers (3,295 with a count); their total followers +7% in 30 days, over 156 games read at both ends (the largest weigh most)

Top contributor to the growth: The Binding of Isaac: Rebirth, 53,021 reviews in Jul–Sep 2026 against 11,525 a year earlier — 61% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 3,234 paid Dungeon Crawler games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Dungeon Crawler games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Dungeon Crawler's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026117103not yet63,620
Aug 2026131124not yet69,669
Jul 2026125116not yet102,493
Jun 20268476≈$1.4Kn=56 of 7670,851
May 20269080≈$2.5Kn=62 of 8092,202
Apr 20268780≈$3.4Kn=57 of 80122,898
Mar 20269782≈$1.2Kn=63 of 82143,707
Feb 20266961≈$1.8Kn=47 of 6151,891
Jan 20266152≈$4.7Kn=42 of 5261,103
Dec 20256357≈$1.2Kn=43 of 5771,334
Nov 20257369≈$5.7Kn=58 of 6989,796
Oct 20256863≈$3.6Kn=54 of 6372,651
Sep 20257765≈$4.2Kn=57 of 6559,765
Aug 20255652≈$2.9Kn=43 of 5259,077
Jul 20256962≈$1.5Kn=53 of 6248,698
Jun 20255147≈$882n=36 of 4742,498
May 20257264≈$2Kn=55 of 6450,801
Apr 20256259≈$4.2Kn=47 of 5966,330
Mar 20258777≈$1.4Kn=67 of 7752,102
Feb 20256156≈$950n=45 of 5651,289
Jan 20256255≈$1.4Kn=46 of 5577,434
Dec 20245345≈$1.9Kn=34 of 45137,174
Nov 20246661≈$1.9Kn=48 of 6164,725
Oct 20247061≈$2Kn=47 of 6142,262

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