Skip to content

Steam tag trend

Dice Too few

Releases, reviews written and modeled launch revenue for Dice on Steam, month by month (178 games with an estimate carry the tag).

Reviews written

+73%

3,658 in Jul–Sep 2026 vs 2,120 in Jul–Sep 2025

Paid releases

+300%

44 vs 11, same months (of 47 and 13 in all)

Upcoming games

260

median 10 followers (260 with a count); their total followers +7% in 30 days, over 21 games read at both ends (the largest weigh most)

Top contributor to the growth: Dicevaders, 372 reviews in Jul–Sep 2026 against 0 a year earlier — 24% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 144 paid Dice games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Dice games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Dice's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261513not yet1,522
Aug 20261414not yet838
Jul 20261817not yet1,298
Jun 202644≈$3.2Kn=3 of 41,065
May 20261211≈$2.1Kn=10 of 111,953
Apr 202666≈$583n=6 of 61,084
Mar 20261212≈$3.3Kn=10 of 121,651
Feb 202665≈$157.9Kn=5 of 51,918
Jan 202665≈$5.8Kn=4 of 51,284
Dec 202585≈$10.1Kn=3 of 51,613
Nov 202588≈$40.2Kn=8 of 82,614
Oct 202544≈$15.8Kn=3 of 4846
Sep 202555≈$56.4Kn=3 of 5665
Aug 202533≈$2.3Kn=3 of 3744
Jul 202553≈$385n=3 of 3711
Jun 202599≈$1.4Kn=7 of 9582
May 202511≈$65.6Kn=1 of 1696
Apr 202544≈$14.1Kn=2 of 4781
Mar 202522≈$749n=2 of 2905
Feb 202521≈$350n=1 of 11,390
Jan 202522≈$411.1Kn=2 of 21,159
Dec 202433≈$30.5Kn=2 of 31,301
Nov 202444≈$300n=4 of 41,597
Oct 202411≈$1.6Mn=1 of 12,015

← Every tag's trend