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Steam tag trend

Dialogue Heavy Steady

Releases, reviews written and modeled launch revenue for Dialogue Heavy on Steam, month by month (3,520 games with an estimate carry the tag).

Reviews written

+137%

117,981 in Jul–Sep 2026 vs 49,847 in Jul–Sep 2025

Paid releases

+73%

213 vs 123, same months (of 243 and 150 in all)

Upcoming games

2,577

median 27 followers (2,573 with a count); their total followers +5% in 30 days, over 97 games read at both ends (the largest weigh most)

Top contributor to the growth: Big Walk, 36,524 reviews in Jul–Sep 2026 against 0 a year earlier — 54% of the tag's increase. More than 50% of the growth is one game, so the tag is not called Rising.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 2,087 paid Dialogue Heavy games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Dialogue Heavy games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Dialogue Heavy's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20268071not yet31,511
Aug 20268676not yet60,470
Jul 20267766not yet26,000
Jun 20265847≈$1.5Kn=37 of 4716,941
May 20267059≈$910n=47 of 5916,237
Apr 20267061≈$2Kn=51 of 6120,792
Mar 20267462≈$1.7Kn=54 of 6226,679
Feb 20266654≈$2.5Kn=48 of 5421,485
Jan 20265147≈$1.2Kn=42 of 4722,259
Dec 20256147≈$1.5Kn=37 of 4723,504
Nov 20257557≈$1.5Kn=51 of 5729,634
Oct 20256656≈$1.5Kn=45 of 5617,417
Sep 20253227≈$12.5Kn=24 of 2713,974
Aug 20255345≈$1.4Kn=38 of 4516,392
Jul 20256551≈$2.5Kn=43 of 5119,481
Jun 20256345≈$1.5Kn=34 of 4517,499
May 20255539≈$2.9Kn=37 of 3916,919
Apr 20254839≈$2.6Kn=33 of 3916,546
Mar 20255648≈$1.7Kn=41 of 4822,309
Feb 20254737≈$2.2Kn=32 of 3722,565
Jan 20255238≈$2Kn=29 of 3855,101
Dec 20244834≈$1.9Kn=30 of 3468,793
Nov 20245333≈$1.8Kn=32 of 3321,701
Oct 20245943≈$801n=38 of 4312,414

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