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Steam tag trend

Combat Steady

Releases, reviews written and modeled launch revenue for Combat on Steam, month by month (13,707 games with an estimate carry the tag).

Reviews written

+31%

728,940 in Jul–Sep 2026 vs 555,990 in Jul–Sep 2025

Paid releases

+75%

1,081 vs 617, same months (of 1,240 and 771 in all)

Upcoming games

11,444

median 19 followers (11,422 with a count); their total followers +4% in 30 days, over 343 games read at both ends (the largest weigh most)

Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 51% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 8,358 paid Combat games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 3 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Combat games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Combat's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026406368not yet289,578
Aug 2026449382not yet228,860
Jul 2026385331not yet210,502
Jun 2026306257≈$406n=183 of 257188,137
May 2026249191≈$777n=135 of 191193,001
Apr 2026312262≈$1Kn=200 of 262245,256
Mar 2026349286≈$845n=221 of 286232,300
Feb 2026258212≈$720n=158 of 212174,255
Jan 2026215179≈$944n=144 of 179228,684
Dec 2025240205≈$902n=145 of 205216,907
Nov 2025286255≈$1.2Kn=204 of 255354,362
Oct 2025284239≈$1.2Kn=173 of 239370,022
Sep 2025234187≈$1.4Kn=139 of 187163,726
Aug 2025262214≈$1.8Kn=162 of 214157,688
Jul 2025275216≈$1.3Kn=154 of 216234,576
Jun 2025273209≈$909n=156 of 209158,035
May 2025212170≈$1.8Kn=139 of 170132,812
Apr 2025260205≈$1.5Kn=159 of 205125,089
Mar 2025249200≈$941n=149 of 200160,662
Feb 2025165132≈$715n=100 of 132166,073
Jan 2025205171≈$875n=133 of 171153,230
Dec 2024238198≈$617n=142 of 198204,229
Nov 2024247207≈$1.3Kn=150 of 207214,760
Oct 2024210165≈$1.1Kn=130 of 165163,432

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