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Steam tag trend

Bullet Time Cooling

Releases, reviews written and modeled launch revenue for Bullet Time on Steam, month by month (1,034 games with an estimate carry the tag).

Reviews written

−43%

18,324 in Jul–Sep 2026 vs 32,190 in Jul–Sep 2025

Paid releases

+65%

71 vs 43, same months (of 76 and 46 in all)

Upcoming games

575

median 19 followers (575 with a count); their total followers +10% in 30 days, over 20 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 656 paid Bullet Time games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Bullet Time games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Bullet Time's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20262524not yet7,463
Aug 20262825not yet5,105
Jul 20262322not yet5,756
Jun 20262519≈$506n=14 of 197,504
May 20261615≈$1.3Kn=9 of 156,020
Apr 20261211≈$886n=10 of 114,713
Mar 20262423≈$309n=16 of 234,858
Feb 20261211≈$1.4Kn=9 of 115,397
Jan 2026109≈$6.5Kn=5 of 96,798
Dec 202599≈$1.5Kn=6 of 96,326
Nov 20251614≈$284n=13 of 146,383
Oct 20251913≈$601n=9 of 135,668
Sep 20251312≈$143n=9 of 126,974
Aug 20251413≈$2.4Kn=10 of 138,446
Jul 20251918≈$542n=13 of 1816,770
Jun 20251310≈$869n=7 of 105,398
May 20251110≈$1.7Kn=9 of 104,412
Apr 20251311≈$511n=8 of 113,815
Mar 20251312≈$869n=7 of 124,947
Feb 20251110≈$14.1Kn=7 of 104,579
Jan 20251412≈$491n=6 of 125,192
Dec 20241313≈$138n=8 of 135,410
Nov 20241615≈$4.2Kn=9 of 154,996
Oct 20242116≈$2.1Kn=16 of 165,175

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