Skip to content

Steam tag trend

Asynchronous Multiplayer Too few

Releases, reviews written and modeled launch revenue for Asynchronous Multiplayer on Steam, month by month (646 games with an estimate carry the tag).

Reviews written

+179%

33,115 in Jul–Sep 2026 vs 11,884 in Jul–Sep 2025

Paid releases

+239%

61 vs 18, same months (of 77 and 26 in all)

Upcoming games

471

median 15 followers (471 with a count); their total followers +8% in 30 days, over 14 games read at both ends (the largest weigh most)

Top contributor to the growth: Halloween: The Game, 14,125 reviews in Jul–Sep 2026 against 0 a year earlier — 67% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 421 paid Asynchronous Multiplayer games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Asynchronous Multiplayer games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Asynchronous Multiplayer's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20262719not yet21,381
Aug 20262822not yet6,315
Jul 20262220not yet5,419
Jun 20261512≈$1.8Kn=7 of 124,959
May 20261716≈$488n=13 of 166,733
Apr 20262721≈$2.6Kn=18 of 219,359
Mar 20261513≈$1.4Kn=11 of 1313,436
Feb 202687≈$13.9Kn=6 of 75,013
Jan 202684≈$30.1Kn=3 of 44,330
Dec 202577≈$3.2Kn=6 of 75,032
Nov 20251814≈$13.2Kn=12 of 149,319
Oct 202564≈$3.2Kn=3 of 42,531
Sep 202542≈$25.2Kn=2 of 22,826
Aug 2025117≈$20.8Kn=6 of 76,048
Jul 2025119≈$385n=6 of 93,010
Jun 2025106≈$9.5Kn=4 of 63,460
May 20251313≈$20.3Kn=8 of 132,903
Apr 202576≈$6.4Kn=3 of 62,520
Mar 202563≈$3Mn=2 of 35,176
Feb 20251410≈$679n=8 of 102,131
Jan 202553≈$26.9Kn=3 of 32,818
Dec 202476≈$3.5Kn=5 of 63,928
Nov 2024159≈$38.3Kn=6 of 98,724
Oct 202498≈$272n=7 of 82,335

← Every tag's trend