Steam tag trend
Action Steady
Releases, reviews written and modeled launch revenue for Action on Steam, month by month (54,044 games with an estimate carry the tag).
Reviews written
+3%
3,186,491 in Jul–Sep 2026 vs 3,106,828 in Jul–Sep 2025
Paid releases
+74%
2,743 vs 1,572, same months (of 3,072 and 1,863 in all)
Upcoming games
27,902
median 22 followers (27,812 with a count); their total followers +4% in 30 days, over 971 games read at both ends (the largest weigh most)
Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 35,303 paid Action games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 9 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Action games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Action's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 1,059 | 950 | not yet | 1,050,109 |
| Aug 2026 | 1,075 | 962 | not yet | 1,002,232 |
| Jul 2026 | 938 | 831 | not yet | 1,134,150 |
| Jun 2026 | 788 | 684 | ≈$568n=474 of 684 | 962,266 |
| May 2026 | 670 | 562 | ≈$1.4Kn=422 of 562 | 1,017,536 |
| Apr 2026 | 824 | 718 | ≈$1.4Kn=557 of 718 | 997,225 |
| Mar 2026 | 894 | 776 | ≈$905n=591 of 776 | 1,104,032 |
| Feb 2026 | 633 | 535 | ≈$909n=410 of 535 | 933,541 |
| Jan 2026 | 574 | 500 | ≈$1.1Kn=400 of 500 | 1,134,529 |
| Dec 2025 | 641 | 541 | ≈$814n=416 of 541 | 1,154,078 |
| Nov 2025 | 814 | 736 | ≈$1.5Kn=593 of 736 | 1,656,240 |
| Oct 2025 | 797 | 681 | ≈$1.3Kn=525 of 681 | 1,273,992 |
| Sep 2025 | 585 | 505 | ≈$1.6Kn=385 of 505 | 1,104,455 |
| Aug 2025 | 599 | 498 | ≈$2Kn=381 of 498 | 887,885 |
| Jul 2025 | 679 | 569 | ≈$814n=441 of 569 | 1,114,488 |
| Jun 2025 | 654 | 532 | ≈$678n=409 of 532 | 1,052,248 |
| May 2025 | 630 | 529 | ≈$1.4Kn=435 of 529 | 964,076 |
| Apr 2025 | 671 | 567 | ≈$1.4Kn=459 of 567 | 1,002,414 |
| Mar 2025 | 701 | 589 | ≈$1.2Kn=476 of 589 | 1,158,292 |
| Feb 2025 | 529 | 433 | ≈$796n=335 of 433 | 930,044 |
| Jan 2025 | 564 | 483 | ≈$1.1Kn=367 of 483 | 1,039,829 |
| Dec 2024 | 640 | 539 | ≈$875n=389 of 539 | 1,282,864 |
| Nov 2024 | 656 | 557 | ≈$1.2Kn=422 of 557 | 1,189,806 |
| Oct 2024 | 737 | 623 | ≈$1.2Kn=515 of 623 | 862,184 |