Steam tag trend
3D Steady
Releases, reviews written and modeled launch revenue for 3D on Steam, month by month (32,962 games with an estimate carry the tag).
Reviews written
+21%
1,077,233 in Jul–Sep 2026 vs 892,376 in Jul–Sep 2025
Paid releases
+71%
2,334 vs 1,361, same months (of 2,642 and 1,656 in all)
Upcoming games
23,562
median 21 followers (23,512 with a count); their total followers +6% in 30 days, over 849 games read at both ends (the largest weigh most)
Top contributor to the growth: How to Fish, 64,663 reviews in Jul–Sep 2026 against 0 a year earlier — 35% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 20,423 paid 3D games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 5 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
3D games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on 3D's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 974 | 859 | not yet | 328,356 |
| Aug 2026 | 881 | 776 | not yet | 386,830 |
| Jul 2026 | 787 | 699 | not yet | 362,047 |
| Jun 2026 | 668 | 555 | ≈$743n=414 of 555 | 336,626 |
| May 2026 | 620 | 497 | ≈$1.1Kn=395 of 497 | 413,116 |
| Apr 2026 | 693 | 597 | ≈$1.8Kn=465 of 597 | 323,754 |
| Mar 2026 | 736 | 630 | ≈$978n=507 of 630 | 406,955 |
| Feb 2026 | 545 | 460 | ≈$906n=357 of 460 | 329,402 |
| Jan 2026 | 519 | 442 | ≈$906n=353 of 442 | 336,967 |
| Dec 2025 | 582 | 474 | ≈$766n=374 of 474 | 347,227 |
| Nov 2025 | 714 | 635 | ≈$1.2Kn=514 of 635 | 586,481 |
| Oct 2025 | 688 | 574 | ≈$1.1Kn=452 of 574 | 327,052 |
| Sep 2025 | 504 | 427 | ≈$1.3Kn=336 of 427 | 261,677 |
| Aug 2025 | 514 | 414 | ≈$1.3Kn=328 of 414 | 286,430 |
| Jul 2025 | 638 | 520 | ≈$814n=403 of 520 | 344,269 |
| Jun 2025 | 576 | 458 | ≈$816n=340 of 458 | 381,123 |
| May 2025 | 583 | 472 | ≈$1.3Kn=381 of 472 | 353,188 |
| Apr 2025 | 596 | 492 | ≈$1.5Kn=382 of 492 | 299,813 |
| Mar 2025 | 602 | 507 | ≈$968n=393 of 507 | 338,711 |
| Feb 2025 | 436 | 354 | ≈$909n=277 of 354 | 278,060 |
| Jan 2025 | 444 | 373 | ≈$1.2Kn=295 of 373 | 314,073 |
| Dec 2024 | 548 | 449 | ≈$1.1Kn=335 of 449 | 396,526 |
| Nov 2024 | 569 | 472 | ≈$1.1Kn=357 of 472 | 414,587 |
| Oct 2024 | 604 | 514 | ≈$1.1Kn=404 of 514 | 336,716 |