
Meet Zortch Maxinum: short order cook, amateur engineer and professional slacker; Bored and tired of her day job she decides to go on a holiday but alas she picks a cheap option: turns out it's a scheme by aliens who capture humans to eat their brains! also this game is a sci-fi horror comedy fps
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For what it is, you're getting you're money's worth, a decent shooter with 20 levels, 9 guns and lots of enemies. While I recommend this game, I do have some issues. episode 1 has my least favourite levels with the first ever level feeling like a harder maze to navaigate then the literal mazes later on, or the mine fields main path for progression being blocked of by a breakable wall that's easy to miss. Also who's idea was it to take the arch-vile, make him fly and make him one of the tankiest enemies in the game since the second level.
the combat combated satisfyingly the enemies enemied hard the guns gunned... actually kinda clunkily, it wasnt that good but the zortch zortched and thats what matters
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love a bitta Zortch
AMD GPUs have stuttering/slowmo gameplay past 60 FPS, but thats because OpenGL doesn't like AMD. Oh well, runs fine at 60. Good boomschuut, hope the sequel is even better.
Very good
who love boomer shooter really love this game, try it .
Крайне интересная игра! Делит 1е место с Dusk среди ретрошутеров, в которые я играл, и занимает первое место среди всех квейкоидов. Идеальный квейкоид с отличным юмором и отсылками. Видно, что игру делали люди, рождённые в 1980е: она не просто имеет отсылки, а буквально состоит из отсылок на культовые игры и фильмы: Quake 1-2, Doom, Duke, Blood-1-2, Half-life, Gunman Chronicles, Red Faction, Terminator, Star Wars, возможно, и другие легенды. Сам сюжет является шуткой в духе "девушка-геймер уснула и её мозг придумал сюжет по мотивам" -или- "парень-геймер, который любит играть за девушек-протагонисток, уснул и его мозг придумал сюжет по мотивам". Над оружием и механиками тоже хорошо потрудились: героиня быстра и отзывчива, всё оружие интересное. Пистолет - бластер с рикошетящей основной атакой и постановкой щита, в качестве альтернативной. Этот щит - одна из ключевых механик игры. Шотган - вместо традиционного пистолета - крайне слабое и неудобное оружие, зато с мгновенной атакой hitscan. Снайперский автомат - традиционный. Динамит - с подрывом в любой момент кнопкой, кроме того, лежащий на земле в виде боеприпаса, может быть взорван выстрелом. Гранатомёт-ракетница - классическая, но граната хорошо продумана, и очень полезна для атак из-за угла. Мина - как бы обычная мина, типа "клейморы", но с атакой как огнемёт-ловушка на 1 патрон, кроме того, вражеские мины можно снимать себе в арсенал, при этом, каждый раз пишется один из синонимов слова "украсть". Огнемёт-гранатомёт - весьма редкое оружие в видеоиграх. Электробластер с "прилипающей" атакой молнией и с атакой электро-шаром. Бои - среднее между Quake-1-2 и тактическим шутером, ближе всего к Quake-2. Враги все продуманные, у некоторых интуитивно-угадываемый иммунитет к некоторым видам оружия и столь же интуитивно-угадываемая повышенная уязвимость к другим. игра не манчкинская, ближе к казуальной, что я и люблю. Получил просто море удовольствия от игры!
Yeah, it was a realy great Game and i was genuinely suprised at how well it held my interest from start to finish. It also reminded me of Quake 2 in a lot of ways, and that's certainly not a bad thing.
Zortchin'
Absolutely phenomenal. This game works off of it's inspirations so well that it can easily pass as being made 25 years ago. You can easily feel that this game was made with love for the genre, all of the weapons are fun to use and the enemies are fun to engage with, and the humor and the way that the game doesn't take itself fully seriously really adds to the fun and enjoyment. Add to that the level design is done thoughtfully and allows for multiple ways to finish a mission, and the movement opens avenues for player expression by letting the player decide the pacing of encounters. Easiest recommendation of my life. Especially with that price tag, which honestly could be 3 times what it is and my appraisal would not change.
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Where this game's players are, estimated from review languages.
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