
Zombie Rush is an endless 2D Shoot'em Up game! Kill Zombies, unlock new characters and locations!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
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[h1]Предисловие.[/h1] В 2012-2013 году, когда у меня был «iPhone 5», я очень часто играл в мобильные игры. В связи с тем, что управление игрой расположено на экране, большинство игр сделанные по принципу, где Вы только двигайтесь пальцем, а персонаж автоматически стреляет, что сохранилось на смартфонах в играх по сей день. И были игры жанра «Run & Gun» в стиле «Pixel Art», а так же «Shoot'em Up». Это были и остаются до сих пор, очень популярными «Time Killer» для смартфонов, а что самое главное, большинство из них были условно бесплатными. И опять же, повторюсь, живут такие игры до сих пор, но популярность у них ниже, чем раньше, а условно бесплатные, потому что была реклама, которую приходилось смотреть после смерти или покупать специальную игровую валюту за реальные деньги, чтобы прокачиваться быстрее или мгновенно возрождаться во время миссии. И данная игра мне очень уж напоминает игры для смартфонов, но есть очень большой нюанс. [h1]Рецензия.[/h1] [b]Это «Pixel Art», а жанр «2D Shoot'em Up», который играется максимально скучно и выглядит, как самый простой «Time killer» для смартфонов. На всю игру единственный саундтрек, который проигрывается с повторами Каких либо звуков в игре - нет. Не стрельбы, не взрывов, ничего, как и настроек игры, они отсутствуют, разве что включение и отключения музыки, причем визуально кнопки и менюшка (если ее так можно назвать), как кнопки для экранов на смартфоне. Всего в игре две бесконечные коридорные карты, одна стартовая, а вторая за 50 золотых монет. Чтобы заработать монету, нужно убить 4 зомби - 1 gold coin, а они идут интервалами, каждые 3-5 секунд пока Вы движетесь в право ( можно и влево, но я всегда бежал вправо). Эти не большие волны помогают набить по несколько монет. Весь геймплей на этом и строится, что Вы просто бежите и стреляйте, либо используется холодное оружие, в зависимости от героя. Самих же героев, а точнее классы, всего 9, по мимо стартового героя, Вы можете приобрести еще восьмерых за те же золотые монеты. Я открыл дополнительную карту и всех героев в игре, чтобы интереса ради посмотреть, чем они отличаются и могу с уверенностью сказать, что дефолтный персонаж лучше, чем почти все приобретенные герои, кроме одного - огнеметчик. Огнеметчик предпоследний, кого можно приобрести, а стоит 400 Gold Coin. Он, как и дефолтный персонаж, убивает массовыми атаками и быстро разрушает объекты, причем хитбоксы кривые и объекты от огня рушатся, даже если огонь не достигает цели. Остальные же герои менее массовые и скорее бьют по одиночным целям, что превращается в очень нудны геймплей, хотя он и так нудный... Большинство объектов в игре разрушаются, взрывы окружения не наносят урон Вам, а Вот близким объектам и зомби наносят и уничтожают. При этом в игре нет никаких сборов, скорость героев медленная (кроме одного), уровни коридорные, снизу и сверху ограждения, а их сломать нельзя, если за ними зомби, то снаряды их убивают, кстати, сквозь стены зомби и Вас убивают. В игре в целом не нужен выбор языка(его тут и нет), ибо никакой информации в ней нет, только три кнопки: «Quit», «Play», «Select», но на странице в магазине показаны масса языков, еще и с озвучкой, забавно.[/b] [h1]Вердикт.[/h1] [i]Я и не помню, когда мне последний раз было так скучно. Игра, которая в современных реалиях подходит исключительно для смартфонов, чтобы убить время в пути, но даже убивать время в данной игре жалко, потому что она пустая и неинтересная. Нет никакой мотивации играть в нее. Могли добавить: таблица лидеров, достижения, сбор предметов, прокачка, больше карт, больше классов, сменную 16 битную мелодию, звуки выстрелов и взрывы, можно поднять ценник выше, было бы интереснее. Но даже при таком раскладе, я считаю, что таким играм место на смартфонах.[/i] [h1]OST[/h1] ★☆☆☆☆☆☆☆☆☆ 1.3/10 [h1]Gameplay[/h1] ★★☆☆☆☆☆☆☆☆ 2.4/10 [h1]Replayability[/h1] ★☆☆☆☆☆☆☆☆☆ 1/10 [h1]Difficulty[/h1] ☆☆☆☆☆☆☆☆☆☆ 0.2/10 [h1]All Score[/h1] ★☆☆☆☆☆☆☆☆☆ 1.1/10 [spoiler][url=https://store.steampowered.com/curator/27026420/]Имею все платформы с 90-ых и по наши дни. На данный момент играю на всех современных платформах и имею огромный игровой опыт! Пишу честные, информативные и объемные рецензии, только на завершенные игры ~ [/url][/spoiler]
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Games this bad shouldn't even be allowed on Steam. --- This is one of thousands of low effort garbage games now flooding Steam where the primary sales method is to put them on eBay as random steam keys. You buy bundles of dozens for $1 and it still wasn't worth what you paid.
一坨屎
mobile game
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b] Zombie Rush is an asset flip, what Valve calls a "fake game". The "developer", beans rolls, took the [url=https://zatun.com/pixel-zombie-shooting-game/]Pixel Zombie Shooting Game[/url] game assets from the real developers, Zatun, changed the name, and dumped the result onto Steam. They're attempting to scam people into buying this, so they can get your money for someone else's work. beans rolls has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/1836210]Blocky Snake[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/blocky-snake-135457]Blocky Snake[/url] developed by Clawbear Games [*] "[url=https://store.steampowered.com/app/1717420]Branches[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/branches-64026]Branches[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/1710530]Hit Confirmed[/url]" = [url=https://assetstore.unity.com/packages/templates/systems/bullet-95635]Bullet[/url] developed by Lucas Lopes [*] "[url=https://store.steampowered.com/app/1729080]Wavy Trip[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/wavy-trip-73917]Wavy Trip[/url] developed by SgLib [*] "[url=https://store.steampowered.com/app/2463920]Little Monkey King's Big Quest[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/kong-hero-platformer-complete-game-template-66709]Kong Hero – Platformer Complete Game Template[/url] developed by ADDPGAMES [*] "[url=https://store.steampowered.com/app/1679130]Spinner Breaker[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/spin-breakout-121962]Spin Breakout[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/1777650]Connect the Dots[/url]" = [url=https://bupisource.com/product/flow-free/]Flow Free[/url] developed by bupisource.com [*] "[url=https://store.steampowered.com/app/1764790]Moon Defense[/url]" = [url=https://assetstore.unity.com/packages/templates/moon-defense-game-kit-free-65147]Moon Defense Game Kit - FREE[/url] developed by Azureda Games [*] "[url=https://store.steampowered.com/app/1803170]Four Animals[/url]" = [url=https://codecanyon.net/item/pipe-complete-unity-game/28284852]Pipe - Complete Unity Game[/url] developed by hocel [*] "[url=https://store.steampowered.com/app/1893460]Pick The Lock[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/stop-the-lock-52112]Stop The Lock[/url] developed by App Advisory [*] "[url=https://store.steampowered.com/app/1752500]Badlands Racer[/url]" = [url=https://assetstore.unity.com/packages/templates/x-racer-35344]X-Racer[/url] developed by Deer Cat [*] "[url=https://store.steampowered.com/app/1747940]Neon Arena[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/neon-space-fighter-shooting-asteroids-and-spaceships-endless-sci-107048]Neon Space Fighter[/url] developed by Aleksa Racovic [*] "[url=https://store.steampowered.com/app/1857850]Down The Hill[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/emoji-down-the-hill-62608]Emoji Down The Hill[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/1796610]Winding Road[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/shape-change-complete-game-142295]Shape Change Complete Game[/url] developed by Ragendom [*] "[url=https://store.steampowered.com/app/2086890]Connect the Dots 3D[/url]" = [url=https://assetstore.unity.com/packages/templates/systems/j-connect-kit-118731]J Connect Kit[/url] developed by Jun [*] "[url=https://store.steampowered.com/app/2623700]Siege Showdown[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/rts-battle-kit-60079]RTS Battle Kit[/url] developed by Codeer Studio [*] "[url=https://store.steampowered.com/app/1785800]Bouncy Cube[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/bouncy-cube-2d-full-2d-hyperbcasual-game-with-ads-integrated-196935]Bouncy Cube 2d[/url] developed by Game HUB [*] "[url=https://store.steampowered.com/app/1700380]Twin Balls[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/twin-balls-122425]Twin Balls[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/1826640]Wall to Wall[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/hyper-casual-game-wall-to-wall-124557]Wall to Wall[/url] developed by soloo studio [*] "[url=https://store.steampowered.com/app/2189690]Speed Up[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/speeder-run-game-53871]Speeder Run Game[/url] developed by Puppeteer [*] "[url=https://store.steampowered.com/app/1879570]Insipid[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/color-picker-game-47370]Color Picket Game[/url] developed by Daniel Buckley [*] "[url=https://store.steampowered.com/app/2138600]Tapering Tower[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/tappy-tower-128876]Tappy Tower[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/1789270]Sniper Game[/url]" = [url=https://assetstore.unity.com/packages/templates/systems/advanced-sniper-starter-kit-7593]Advanced Sniper Starter Kit[/url] developed by Hardworker Studio [*] "[url=https://store.steampowered.com/app/2113690]Splash Ship[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/zig-zag-2d-79487]Zig Zag 2D[/url] developed by Bizzy Bee Games [/list] The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "Pixel Zombie Shooting Game" is just a basic HTML5 based Unity game asset pack, and doesn't have any merit as a proper, fully fledged PC game, so this copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have, and make it harder for gamers to find real games from genuine developers. Another important Note: beans rolls have been caught using fake reviews on their games in an attempt to mislead gamers by creating a fake positive review score. The reviews are all from known/compromised pay-per-review accounts, all in Russian or broken English, and show as Steam purchasers (to make the fake reviews count). The fake reviews are all posted within roughly 24 hours of each other, and usually shortly after the game launch. There's no evidence of fake reviews on this game, but that may change in future. Gamers have a right to know when developers act in a highly unethical manner. Don't reward this morally bankrupt, unethical behaviour from beans rolls. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
10 minutes of fun - otherwise rather trashy
Zombie Rush, developed and published by beans rolls, is a stripped-down top-down survival shooter that builds its entire experience around a familiar and easily digestible loop: fight off waves of zombies, collect rewards, and push your survival time a little further with each attempt. It doesn’t try to stand out through innovation or complexity; instead, it leans into accessibility and repetition, offering a game that is simple to pick up but limited in how far it can evolve. The gameplay centers on surviving against increasingly dense hordes of enemies. Players move through small arenas while continuously attacking incoming zombies, balancing positioning and awareness to avoid being overwhelmed. The controls are straightforward and responsive, allowing even newcomers to understand the mechanics within minutes. Early runs feel manageable and even relaxed, but as more enemies flood the screen, the pressure builds quickly. This escalation is effective in creating short bursts of tension, though it relies heavily on increasing enemy numbers rather than introducing new gameplay systems. Progression is tied to a basic currency system. Defeating enemies rewards coins, which can be used to unlock new characters, weapons, and environments. This adds a light sense of progression and gives players a reason to continue playing beyond a single run. However, the impact of these unlocks is relatively modest. While different characters may offer slight variations in playstyle, they rarely change the overall approach in a meaningful way. As a result, the progression system feels more like a surface-level incentive rather than a transformative one. Visually, the game adopts a simple and utilitarian style. The environments are recognizable as post-apocalyptic settings, but they lack distinct identity or variety. Most areas feel similar in layout and tone, serving primarily as functional spaces for combat rather than immersive worlds. This simplicity helps maintain clarity during gameplay, especially when the screen fills with enemies, but it also contributes to a sense of repetition. The audio design follows a similar pattern, providing basic feedback without adding much atmosphere or distinction. One of the game’s defining characteristics is its short-session design. Each run can be completed quickly, making it easy to jump in for a few minutes at a time. This works well for casual play, particularly for players looking for a quick distraction rather than a long-term commitment. However, the same structure also highlights the lack of depth. Because the core loop remains largely unchanged, extended play sessions can begin to feel monotonous once the initial novelty wears off. Replayability is primarily driven by personal goals—surviving longer, earning more currency, or unlocking remaining content. Beyond that, there is little variation to keep the experience fresh. The absence of additional modes, dynamic events, or evolving mechanics limits the game’s ability to sustain interest over time. What starts as a straightforward and enjoyable loop gradually becomes predictable. Ultimately, Zombie Rush delivers a basic but functional survival shooter experience. It succeeds in providing immediate, accessible gameplay that can be enjoyed in short bursts, but it does not expand far beyond its core concept. Its simplicity makes it easy to approach, but its lack of depth and variety prevents it from leaving a lasting impression. It is best suited for players looking for a quick, no-frills action game rather than a fully developed or long-lasting experience. Rating: 5/10
게임에 화면이 흔들리는 것은 이해가 되지않고 효과음이 적다. 돈은 시간에 따라 혹은 잡은 좀비의 수로 줬으면 좋겠다. 돈을 주는 원리를 이해 못하겠다고 느꼈다. 도트게임도 이입이 가능한데 스토리는 없더라도 배경지식이 있으면 좋겠다. 이입에 도움이 되지 않는다. 그리고 게임의 옵션이 너무 적다. 흔들림, 조작 등이 설정가능하면 좋겠다. 그리고 개인적인 취향인데 색깔이 너무 밝다. 그래도 게임이라는 인식은 되는 게임
за свои 42 рубля в принципе сойдет
我觉得至少收费300刀,绝对是一款不输于艾尔登法环的3A魂类大作,这个游戏不火是整个游戏界的损失
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