
In Zombie Pinball, you will have great fun by smashing zombies !
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cheap, but I would recommend spending a little more and get a much more polished title.
I like pinball as much as the next guy, but this is pretty boring. But before I could even play, the menu ticked me off. There's like a huge delay when switching to each selection in the menu, and it constantly made me think my controller was broken. I switched to keyboard and mouse thinking it would help, but no...I thought I'd just be able to click on the part I wanted, but it forces you to slowly and painfully scroll to where I want to go regardless of what I use. Anyway, when I finally get to play, I find that a zombie thing is blocking the entire left hand side of the screen and just a little of the left hand side of the pinball machine. Okay, that's kinda dumb but no big deal. The table itself is a lot of neon green lights that makes it hard to see at first until you get used to it. But then if you really get some exciting stuff to happen, there's so much going on, you can't see anyway. I believe there are 7 tables to choose from, but you only start with one and have to unlock the rest by collecting "bloody scares," which you get in exchange for the points you rack up in a game. Every 20,000 scares nets you a new table, except the last costs 50,000. This is all well and fine, except unless you get over 50 million points, you hardly get any scares. It took me an hour, or 4 games, to finally be able to unlock the second table. This doesn't seem too bad, but it's really boring when the table is rather underwhelming and it takes a really long time to rack up the big points. What's worse is every now and then something happens that completely freezes up getting any points. It's some kind of event and I don't know what triggers it or how to stop it. So for a good while I'm just smacking the ball around accumulating 0 points until I accidentally hit the right thing to allow me to get points again. Cuz why not elongate something that becomes extraordinarily tedious after just one game? So finally I unlock the second table, hoping this one will be more creative and faster to gain points. I couldn't have been more wrong. The second table sucks. It's just a bunch of ramps that are very hard to hit the ball in so I just wound up hitting it straight up into this tiny loop thing that spits the ball right back at me for no points. I played this machine for 9 minutes before I lost all my balls and only scored a little over a million points. In that time I could have gotten at least 20-30 million on the first table! And by the way, 1 million points is worth about 300 bloody scares. So that really puts into perspective how long it takes to unlock tables. So after looking forward to trying out a new table, I find it's a complete waste of time and if I want to unlock any other tables before I retire, I've gotta play the first table some more, and I say F that! Oh and to really nitpick, there are creaky boat, and seagull sounds in the first table, yet the table is not designed in a ship kind of way at all, and the zombie is not dressed in any manner that would suggest I am on the open sea or near a beach.
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Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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O jogo é super exaustivo por seguintes motivos e divididos em tópicos: *Mapas: eles são super reaproveitáveis, o jogo te obriga a ficar no mesmo mapa jogando ele muitas vezes seguidas e ainda por cima pra desbloquear mais mapas (porque sim, você desbloquear mapas) você precisa fazer muitos pontos, pontos extremamente exagerados *pouco mapa: o criador fez poucos mapas e queria ganhar um dinheiro fácil com isso por isso fazendo o reaproveitamento com os pontos. *Blood challenges: São os mesmos mapas, só que você tem que fazer a pontuação de 20k pra ganhar blood stars. *Blood stars: As estrelas sangrentas são o que você ganha a cada 100k de pontos, eles serão usadas pra desbloquear os níveis se você parar pra fazer um cálculo rápido pra você desbloquear cada é necessário: 200 jogos com mais de 10.000.000 pontos (96% das pontuações nas tabelas de classificação são superiores a 10.000.000) ou, 100 jogos com mais de 20.000.000 pontos 40 jogos com mais de 50.000.000 pontos 20 jogos com mais de 100.000.000 pontos 10 jogos com mais de 200.000.000 pontos 4 jogos com mais de 500.000.000 pontos 2 jogos com mais de 1 bilhão de pontos (isso se você realmente quer liberar todos os mapas) gráficos: Eles são bem legais, confortantes o design é bem charmoso mas obviamente tem seu lado ruim, QUE É A PORCARIA DE UM ZUMBIA TAMPADO QUASE METADE DO CENÁRIO POSICIONADO. Trilha sonora: é ok, mas muito repetível, JÁ QUE VOCÊ TEM QUE FAZER O MESMO MAPAS MAIS DE 1 BILHÃO DE VEZES enfim, eu não toco mais nesse lodo nem a pau.
Whenever I start a new Game, I first of all go to the options to turn off the Blur. Welcome to my nightmare! All the blinking and flashing and glowing has something good. It distracts you from the table-Layout. The Layout reminds me on an old pinball on my old C64. Nothing wrong with nostalgia. But its boring. And if it really is a good idea to put a big Character half over the table, hiding some lanes, is doubtable. Of course its not a high polished, expensive pinball. And to make some progress is what keeps a pinball fan running, right? So yes, you can make some progress in Zombie Pinball. At least I had some numbers in my highscore and everything was blinking and glowing like crazy. But I think I had enough and will not play it further. One REALLY bad thing is the language. I could not find any way to change the language to english. Not even via Steam. And the forced german translation is - to say it friendly - funny here and there. No, thats not funny anymore. I payed 1 euro something in sale. For that price its ok for me to keep it. But for the full 5 Euros I would have refunded it.
нет
What does those floating monster images add to pinball table. Nothing, except obstructing view. Add to that lots of irritating flashes and lens flare effects and sight of balls get lost quite easily. There are better pinballs available.
If I could give a neutral vote, I would. But I can't, so I'm leaning slightly to the negative because it's not worth its price. There are quite a few bad design choices (having a big zombie covering part of the table is one). The tables don't have themes, there's nothing exciting happening, no score adding at the end, just hitting balls and racking up score. There was nothing on table 1 that compelled me to try and unlock table 2.
一局结束后,快速点击Quit或者Retry按钮,几乎百分百会触发闪退bug 通关Table后给的Blood stars没有累计的bug 最后一个Table比较难,需要合理运用Enter键进行震动。
Pinball is pretty easy to get right. I think it is very hard to get wrong. They got it wrong. I think the worst part of this is that you constantly have a zombie or other monster that will take up a large portion of your screen. Or maybe the flashy lights that are distracting because they also take up a huge amount of your screen. Or maybe it is the absolutely terrible method of unlocking new tables to play on. This is a hard pass.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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