
Grind zombie limbs for ingredients and get missing supplies from the store. Every recipe demands precision; even a small mistake can be costly. Reinforce your doors and set traps. As the Blood Moon approaches, be ready to survive the night.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Turkish, French, Italian, German, Indonesian, Russian, Simplified Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Crap game, does not even have sounds right now. Dont believe the reviews that are already here, they are clearly bought.
我能理解是小作坊 游戏刚发售 但是bug还是比较多的 甚至影响到游戏游玩了 我在游戏第三天(血月)的时候看到门被僵尸挠破了 就退出到主菜单去读档 结果发现我有两扇门了 而且不只是被僵尸挠破的门 我的卧室门 还有冰库门都变成了两扇 然后继续推进游戏 发现有僵尸来买东西 但是对话框是空的 它们头上的倒计时也是负数 -19,-20 ,-21这样变 有点恐怖 已经退款了 等成熟一点再来玩吧
哥救救我的门啊 它升级之后打不开了 我要卖三明治啊
为了增加沉浸式强制性行走画面晃动,很恶心,玩一会就头晕了。不是所有人适合画面晃动,应该在设置上让大家自行选择是否画面晃动。游戏还行,但是画面晃动劝退人。
BUG目前還是太多: 1.冷凍庫的殭屍突然讀檔後消失(其實也不常發生) 2.食材丟到地上沉入地底(常常發生) 3.手槍也沉入地底(偶爾發生) 4.商店不能用(頻繁發生) 建議: 1.希望能像CS那樣能切換道具,而不是要做菜時槍只能丟在地上。 2.食材能有地方存放,例如冰箱等等,類似置物櫃那樣。 其餘尚未想到。
for the first look its really diffrent but this game could change gaming world with new aim system
wei wai good
1.射擊手感是答辯 拿起槍後按右鍵是瞄準,再按左鍵才能發射。瞄準的時候準心會消失,再按右鍵沒有瞄準的時候才有準心,但沒有瞄準的時候按左鍵會把物品丟掉,有好幾次都是我按右鍵想把準心拿回來然後不小心把槍丟掉,可是沒準心又瞄不准,甚至有時候怪都在眼前了還能空槍。 我就問,作者你有玩過有槍的游戲嗎??? 手感就感覺是用脚在寫字。 (edit: 我發現它的準心跟平常瞄準的地方是不一樣的,槍的準心偏右,因爲槍在右邊。) 2.商店邏輯怪異(應該是翻譯問題) 那平衡什麽鬼東西的,那不用理,那只是代表你有的錢而已,那是翻譯錯誤 就把你想要的打上去,在游戲裏睡個覺,物品就會自動出現在你門口了 但很不習慣就是了,就不能加個“訂購完成”或者“結束購物”之類的嗎? 3.物理系統答辯 如題 其他還沒想到,目前只玩到第二個血月跟四個食譜,先這樣
Vale a gameplay, deu pra descontar a raiva do atendimento ao público. Primeiro jogo que deixa se vingar do cliente! Chupa celso cu de tucano!!!
射击手感很垃圾,抵御丧尸的手段仅有用枪,子弹贵且容易空,一旦没子弹就得重开 购买的手段也不太好 忘买了一次东西还不能回档的无力感能懂吗
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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