Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b]"Zima uhodi!" is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The Russian "developer", azimuth/RussianDEV/13-lab ripped off a Breakout/Arkanoid template/tutorial from Yoyogames/GameMaker Studio, skinned it will images stolen from the internet and a background rendition of Yankee Doodle Dandy, also stolen off the internet and used without permission, and submitted it to Valve as if they're real game developers. It's important to also note the "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, very likely copyright infringing, as well as cash grab shovelware. It seems this Russian developer has zero respect for intellectual property rights or any consideration for gamers... this is a nasty asset flip cash grab scam. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", azimuth team has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. "Zima uhodi!" is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
0.5/10 游戏的玩法简单地说就是鼠标左右移动控制一块板不让球掉下去,而球则需要把场上的白点打掉才能进入下一关。先不说这种上古玩法,为什么用这种模糊不堪的壁纸,用上世纪的电脑做的游戏么?还有ui和游戏图形色调简直一塌糊涂,但凡有点审美的都做不出这种东西。 按住w球可以无限出,数量多了之后必死,不知道这么设计是为什么? 还有一堆蜜汁bug,这种送的都不玩,简直就是garbage。这个游戏的作者还请好好反思 耗子尾汁。
超级弱智玩法的游戏 纯粹骗钱,愿开发者全家暴毙
brutto gioco.
Арканоид. Во втором раунде у меня шарик отбился от кирпича, и стал летать параллельно платформе, игра зациклилась в бесконечность. Всё медленно и топорно, под саундтрек из поней... Жуткий трэш.
полная кака
Мусор, уходи из стима! Убогое подобие арканоида. Два фона на все уровни, уровни бесконечные и однообразные. Шарик и кирпичи белые, на белом фоне... [h1]0.1 Квадратных сугробов из 10.[/h1] [code][b]С вами был [url=store.steampowered.com/curator/34253418-XH_11/]куратор[/url] группы [url=steamcommunity.com/groups/XH_11]XH_11[/url]. Спасибо за внимание![/b][/code]
fine i guess
Yankee doodle plays in the backround constantly. Lifechanging game
Er... This thing is... nothing... Well, is a picture with a poor attempt of an arkanoid game on top of it. It's really short. If your idea of getting fun is to get bored to death this is the game you're looking for.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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