
From the creators of Disco Elysium comes ZERO PARADES – an espionage RPG. You're a brilliant but tormented operant on one final desperate assignment. Gather your broken network, untangle a web of lies, and prove yourself on the world stage - or blow it all up again.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #78, worst CA #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Brilliant, burnt-out, possibly cursed – you play as operant Hershel Wilk, alias CASCADE. Five years ago you led your team into the abyss and have been haunted by your failures ever since. Now you've been recalled for a mysterious assignment that may give you a chance to prove yourself again.

Uncover secrets hidden in the lost corners of the city and within your own mind. Navigate a murky world of potential informants and adversaries. Pass skill checks to uncover their true motivations through subterfuge, violence, or deduction. As an operant, there are multiple ways to approach every problem - your choices and methods will be your own, and so will the consequences.

Find yourself thrown into a three-way struggle for cultural and ideological power, played out across an unforgettable city. You'll go up against international bankers, foreign techno-fascists, psychic doppelgängers, a paranoid TV presenter, a man with a box for a heart, and dozens more. Everyone you meet has their own agendas, beliefs, and secrets for you to uncover and turn to your own ends. In ZERO PARADES, even the world itself is a character with its own secrets, traumas, and miracles for you to discover.

Operants subject themselves to years of psychological training to hone their minds into their greatest weapons. Do you favor animal-like reflexes, a philosophical approach, or a different cover story for every occasion? Through Conditioning, you'll turn the deepest aspects of Hershel's identity into potent abilities and unlock new paths forward. You can even change the rules of the game itself.

Pressures simulate the physical and psychological toll of being in-theatre. Exertion pushes dice rolls in your favour – just remember that you’re gambling with your life. Keep your Fatigue, Anxiety, and Delirium in check or deal with the long-term repercussions.

In this line of work you're going to fail way more often than you succeed. That much is expected of you. What matters is how you pick yourself back up. If the dice don't go your way (and they won't) you'll have to improvise and hope the consequences are ones you can live with.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $31.99−20% | 3.2Kreviews | 84% | — | $2.9M |
| $39.99 | 72ratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 742 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[spoiler]日,我讨厌BE,为什么看似那么多选项与判定但最终结果一定会害死朋友啊[/spoiler] ------------------ 好玩,文风和之前不太一样,氛围上少了一点前作的冲击力,但是还是很棒的游戏
..
Great gameplay and story. Highly recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $39.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 744 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game overall. I'm not a professional critic or game art connoisseur, but I can appreciate it. Just like the previous big title from the studio, the game has a deep storyline, plot twists, humor, and great characters. It surely isn't for everyone, but if you are into depressing, political, melancholic, middle-aged crisis espionage action stories, you would more than likely enjoy this game. The mechanics are good and easy to learn on the go without spending too much time outside of the gameplay. If you enjoyed DE and want to experience another trippy story with familiar game mechanics, go for it.
Not a single parade, as advertised.
Very good game. Difficult to say if it is better or not that Disco Elysium. It has retained some of the best mechanics and added new great ones, while wrapping it in a compelling story with rich characters. Only very minor gripe is with how passive checks ignore equipment contrary to DE and it's not clearly explained, which I realised way too late into the campaign.
I'm glad this exists
peak
There will probably never be another Disco Elysium, but that doesn't mean disco is dead (baby). Another dense & intentional world. A lot of familiar mechanics in the loop with refinement all around and new ways to balance out the stress of the job. Zero Parades sets itself apart from its spiritual predecessor in many ways, and I look forward to the rest of my time uncovering the beauties of the Port.
a little more politically cynical than disco elysium believe it or not. but its a world that is more loving to you; where you are being forgiven left and right. its nice in that way. much like disco elysium you play as a walking apology; but instead you apologize for wrongs far into the past and learn to accept kindness and the transience of connection. you can create a world full of friends. more on the political aspects of the game. there is truly no metaphor in this game that can rival the brilliance of the Pale. The game attempts to on some levels; but the concept of the pale builds off of and borrows from seminal authors like Hegel and ideas like the "geist" and turns it into an in game phenomena. Beautiful moments like infra-materialism and the book club simply cant exist within this games cynical/doomer post-historical political framework. it doesnt reach that height of sincerity in terms of ideology. most of the communist dialogue is just calling something "bourgeoise" which i think is probably the biggest blow it suffers from the loss of Kurvits as a writer. I think this game surpasses DE mechanically and interpersonally. I am much more emotionally attached to the characters of ZERO PARADES as opposed to amused and entertained by most of those in Disco Elysium.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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