
Take a look at electronics from the inside. There are copper conductors, resistors, inductors, diodes and capacitors. This is a spherical maze. It is very easy to get lost. Let's get rid of all the foreign objects. Caution! High voltage!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
Игра интересная, чем то напомнила мне змейку, можно спокойно сидеть и потихоньку играть) Так как игра в раннем доступе, могу посоветовать автору добавить : 1. Управление мышкой. 2. Музыку в стиле классике или любую расслабляющую. 3. Полоску прогресса сделать более заметную или в цифрах)) 4. Сделать сохранение прогресса. 5. Возможность менять цвет змейки) А так все прикольно)) Советую для ознакомления.
My best friend bought me this game because it matched my username!! I saw that this game had no English reviews; allow me to step up to the plate! This is exactly what the game play video shows. There's no music or sound effects at all, which threw me off when I initially jumped in blind, but the mechanics have a pretty interesting foundation! Please bear with me, I have no knowledge of the names of the electric utilities this game is based around. You have a starting anchor point that you spawn into the randomly generated maze in, and your goal is to go out and search for these giant blue orbs while avoiding these electrical current barriers of sorts. Every time you touch one, the game will "unravel" your player character's exact path you took to get to it. Sometimes, I'll be stumbling around looking for a route to an orb, and by the time I reach it, I'll have to essentially sit through an unskippable (to my knowledge), 40+ second, real-time replay of the little chomping thing following my movements back to the spawn point! Also... even though it does exactly as advertised, I keep hitting the escape key out of habit to bring up a non-existent pause menu (even though it technically doesn't need one), and just end up exiting out of the game and losing my progress. I think an "Exit Game?" pop-up would help a ton! Although I personally can't recommend it in its current state, this idea is super unique! With a little more QOL additions, it'd totally make for a really sick arcade-style experience! I wish the developer lots of luck in their future endeavors, and I hope they drop an update someday, or even return to this idea in a different release altogether at some point! It would bring me great joy to give an incarnation of this game a big old thumbs-up! From one Zema to another, I believe in you, dev!
Спокойная расслабляющая игра. Советую автору добавить: 1. Цифровой счетчик прогресса. 2. При запуске игры меню с функциями: a. Продолжить. b. Начать новую. c. Настройки. (перенос управления мышь - клавиатура, управление музыкой - включить/выключить, возможно громкость) 3. Из музыки я думаю под стиль игры подошла бы спокойная электронная музыка. 4. Добавить возможность быстрого возврата на точку старта (иногда забредешь куда нибудь и ждешь минута пока лапа вернется).
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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