
Zeal is a 3rd person Action RPG focusing on customizable character builds and competitive PvP/PvE without grinding.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just no, creators didn't even bother to remove the old materials from the store which come from the previous version of the game. The current one looks like a big step back and an attempt to gain some attention based only on the hype caused by re-releases of some classics. On the other hand, there might be something to it. If they ever release Zeal classic it could get more attention than the new updated version ;)
Garbage and dead game. Also the trailer that they have is from the old game which IS BY FAR MORE FUN. Don't bother with this junk.
The game is glitchy. First, it stuck in the tutorial. With help of curses, dark magic and hammer I managed to leave to the main menu. The situation repeated when I tried to enter the playground. The only viable option was to exit the game. So I did.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good work guys. But it's pre-aplha version. Please, correct this plastic animations for attack and skills, re-work visualisations for skills for another better, correct some bugs in game and then it it may become a very interesting pvp cybersport game
Difficult game but i can tell high level play would be exciting and fast paced, especially with a good team
Its amazing, having tap targeting makes it have great potential with later patches, and the classes feel amazing to play.
Beau jeu de MMO mais il manque des personnes
No it looks good but the controls are crap for me big no
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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