
Zasa is an extraordinary and challenging 3D Puzzle Game. Players are going to roleplay Zasa the Artificial Intelligence to finish the training missions from Dr.Mason by linking nodes in 3-dimensional space.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
对不起,这款游戏不适合我!
good enough
没法玩,点进去只有0关,点击也没有反应
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fast start up in Zasa https://youtu.be/VhXBQOR-KmA
No windowed mode. Im so fed up of this, every other game fails to include features that have been around since GUIs were invented. If you cant not get _the most basic_ functionality working in a game then maybe pick a different career.
玩TM的
Zasa - An AI Story is a mind-bending puzzle game where the goal is to draw a single line around a 5-sided cube in such a way that it'll fold out into the target pattern displayed in the +-shaped diagram. You soon get the ability to rotate the cube left and right, with the twist being that your drawing point remains at the same place before the rotation, rather than moving along with your drawing. Like all good puzzle games, Zasa starts out simple but eventually tests you with a lot of backwards thinking and spatial recognition. Several of the later levels can be particularly devilish in the amount of moves and rotations they require. There are also quite a few levels where the target pattern appears to be nonsense, but when viewed from a certain angle on the cube actually creates a pattern itself, which I found quite charming. To say the least, the core gameplay is very well-designed, which is good because everything around it could use some polish. First of all, there is an undo button, which I greatly appreciate, but your undoes per level are apparently limited and the game doesn't show many are left until they are all gone. This can be annoying on later levels which require many moves or if you just want to experiment with solutions. Secondly, like many mobile puzzle games, each level has a three star scoring system, with, from what I understand, more stars being given for using as few rotations as possible. This would be perfectly acceptable if there were a way to know how many rotations would equate to a three star score, but from what I can tell the game is not upfront about that information, requiring you to instead experiment blindly until you finally happen upon that perfect solution — or just use the hint button, which is really just a "show me the solution step by step" button. Other issues: A majority of the UI graphics aren't resized properly for fullscreen. There doesn't appear to be a windowed mode, and in fact the only actual options in the settings menu are a mute button (not even divided into music / sound) and the ability to switch between English and Chinese text. There's an online mode where you can create and share your own levels with other players; I took a peek at it and saw levels that are either ridiculously complicated or entirely blank, so I ended up just ignoring it. The story is nothing to write home about and has frequent grammatical errors. Lastly, from my experience, the ending of the game is bugged, playing the credits theme over a black screen with nothing to do but use ALT+F4 to close it. But again, the core gameplay is satisfying enough that I'm willing to ignore all that and give Zasa a thumbs up. For just a dollar, this game gave me hours of puzzles that I certainly enjoyed — at least until I visualized solutions so hard that I gave myself a headache.
我除了不用轉的都靠提示全3星
bulmaca sevenler deneyebilir çocuklar içinde eğlenceli olabilir küp üstüne verilen öre+neği çizmeye çalışıyoruz
游戏还行吧,就是难度不小
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