
What kind of conversation will you have with the Shinigami girl? How will you conclude your story? The choice is yours in this tale of sin and 'the girl'.
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Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Коротка і дуже... вторинна історія, себто вочевидь натхненням було кілька сюжетів, один з яких дуже очевидний, але спойлер [spoiler]DDLC[/spoiler] і загалом враження, наче це чернеткова версія демо. Можна почитати, переклад англійською нормальний, але й по всьому.
無料のゲームにああだこうだと色々文句を言ったりするのも無粋だと思うので、自分はこのゲームに対して要望をたった一つ書いておきます。 [spoiler] [b] 有料DLCでもいいんでザリエちゃんのパンツを直接確認できるシーン(CG)追加お願いします!! [/b] [/spoiler]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zarie: The Story of Sin is a nice little visual novel where you play as a person who is guided through hell by a shinigami referred to as Zarie. A majority of the game features various conversations with Zarie regarding the concept of hell, the afterlife, sin, and more. All of these things aren't exactly expanded upon, but it excels at feeling like the sort of existential questions one would have with a stranger in passing on Discord or in a busy queue for an event. It's one of those things that can be easily forgettable after the experience is done but sticks with you longer than you would expect. Along with the chill conversations you have with Zarie, you're able to experience a pleasant soundtrack that fits the vibe of the game exceptionally well. This is also paired nicely with minimal detail but involved background scenes with Zarie's sprite every now and then. Overall, I think this game is a nice little experience that should be given a try by anyone even remotely interested in the concept, as it's short and has no achievements that would latch you to completing arbitrary dialogues. It's an experience you take at your own pace and good vibes all around.
Very short, but very interesting. A well-executed idea where you find yourself roam through hell with the company of our dear shinigami Zarie. The excellent soundtrack that follows your travesy and conversations with Zarie through your last destination creates an warm atmosphere where the 4th wall is crossed and you become the player, becoming a personal trip of inner reflection. You will love it, and the final plot twist will not leave you indifferent. Very recommended.
死神のZarie(ザリエ)の案内で地獄を歩いていく長くても20分ぐらいで終わるビジュアルノベルです。 選択肢はありますが一本道でエンドも一つです。 面白かったです。 1周20分もかからないぐらいの短いシナリオですが作者さんのやりたいことが詰め込まれていることがプレイしていて伝わってきます。 作者さんの熱量を感じるいいゲームでした。 物語を追うのがお好きなお方は是非プレイしてみてください。お勧めです。
[h1] もうどのくらい、地獄を旅したのだろう [/h1] 死神と一緒に地獄を旅する、フリーの短編ビジュアルノベル。 もちろん人に依るとは思いますが、 とりあえず僕にはこのゲームのボスをどうしても倒すことができませんでした。 セーブはしてあるので、また思い返してはこのゲームを起動し、 しかし延々と地獄をさまようことになるのでしょう。 死神と、手を繋ぎながら。
Shinigami kızıyla nasıl bir konuşma yapacaksınız? Hikayenizi nasıl sonuçlandıracaksınız? Bu günah ve 'kız' hikayesinde seçim sizin.
The Story of Sin; The concept itself has an interesting prospect, however, it does not really play on it much. Dialogue options don't necessarily have an effect later on in the story, which kills a lot of possible repeatability. The art, sound and music design was fine for the experience it was looking to deliver. All in all, I think that it could've used much more impact when it comes to choices made in the game.
For a free game, while it is heavily flawed and could use lots of work, mainly on the technical side, it's an easy way to spend 20 minutes and have something to think back on now and then. It's pretty interesting, albeit a bit strange. I'm not really too sure how to feel about this one, to be honest, but I still think it's worth trying anyways.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.