
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
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USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I LOVE YOU. I LOVE YOU. I LOVE YOU.
Primeiramente temos que citar essa arte fenomenal, q arte incrivel pprt, facilmente muitas artes dai podem virar seu wallpaper, segundamente, os personagens, é incrível o quanto o jogo se aprofunda na visão de mundo da asya(protagonista), e por mais que ela seja um pouco esquizofrênica ainda é incrível <3. E terceiramente nós amamos ZATO e tudo que há nele Caso vc queira, tem tradução feita por fans que é incrível tbm
I LOVE ZATO AND EVERYTHING IN IT OMG More similar to a movie than a video game, you don't make any choices or have any minigames. I can't say much without going into spoilers but genuinely teared up thinking about the end and it's been days. 100% worth every second playing and got the art book immediately after finishing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 194 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinamente, el final me tomo por sorpresa y al final estuve pensando algunas cosas, no ironicamente recomiendo este juego, que encima siento injusto el que sea gratis, me encanta el arte y la historia al final vas entendiendo varias cosas y más, muy bonito jeugo y lo recomiendo .. .-.. --- ...- . -.-- --- ..- .-.- - . -... .-.- .-.. ..-- -... .-.. ..-- - . --.- ..- .. . .-. ---
真·电波系
Я тебя люблю Я тебя люблю Я тебя люблю
原来这种作品被称作电波作啊。。。这种前苏联以致延续至今的悲伤,就像,像是一大片雪,我情不自禁让全部的我投入进去,感受这无暇白雪带来的刺骨寒意,我喜欢这种感觉。。。回到游戏,真是可爱的游戏,最大的特色就是Asya的心理描写了吧,很能让人共情,总之,非常棒的游戏,每个地方都带着制作者的爱意,我很喜欢。
For i cannot stand on an objective standpoint to rate this game as it is subjective to each and every person's external perception of many problems. Subjectively speaking, i would recommend this game to anyone as each and every of them will perceive the meaning differently, but it will definitely be an insightful one at that. I just want to say that you should try this game without searching up external reviews, settings of the game or anything akin as it will detrimentally give you a very wrong look on the game's content for better or for worse. Finally, I love you.
谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你,谢谢你
Странное.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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