
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
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Languages: English
Engagement
Reviews
Themes across 1828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I loved EVERYTHING about this game, The main character is very optimistic and quite funny to read. This game has so much meaning to it, i just cant get enough with how good they wrote this story, Its like im reading something that Shakesphere made. I completely recommend this game to anyone who loves reading books, visual novels, or whatever, Its so beautiful on how they made this game, and i do wish for them to improve the visuals but currently its already good enough. After playing this game, i just HAD to support it by buying the Digital Art Pack and let me tell you, it did NOT dissappoint, i love the artwork they made and the concepts the were making for the game. I do wish that they make more content about this game because i wanna see more.
[i] [b] "Я тебя люблю."[/b][/i] 当你说出这句话的时候,世界正在删除你. 余音在真空中穿行,没有介质也继续,没有回声也不停. 亿万年,亿万光年,恒星坍缩成尘埃,星系旋转成虚无,而那道信号还在路上. 它穿过了Z.A.T.O.的废墟.穿过了零下四十度的沃尔库塔. 讯号很短.只有一句. 但它抵达了. 即便你们都消失了,覆灭了记忆,覆灭了Z.A.T.O. 可那道摩斯电码在真空里扩散,永不止息,永不衰减—— 就像一颗脉冲星的辐射在真空中无休无止地传播 [b] 你做到了 Asya. 你的讯号穿过了任何阻碍,向宇宙证明了存在.[/b]
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Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the game and everything in it.
[i]Sigh...[/i] This review is full of plot structure spoilers (as in how the story develops and what it focuses on). You have been warned. Z.A.T.O. comes out the gate with a strong opening scene that shows a mid-point of the story before regressing to the chronological beginning of the plot. This is great; it both sets up characters that play pivotal roles in the story [i]and[/i] gives you a promise of what kind of plot you're getting into. Unfortunately, the later half of the VN feels both rushed and like a rug-pull. Character dynamics (especially the unresolved points from acts 1 & 2) absolutely carry the story. [spoiler]Asya's relation with Vadim and her self-delusions towards other classmates was what first captured me.[/spoiler] On the other hand, the abstract philosophical attempts made within the later acts serve as a leash that keeps the emotionally-driven character dynamics in check. This is not a good thing. It truly feels like the ending act was written antagonistically towards the rest of Z.A.T.O. [i]even though the story had accounted for its inevitability[/i]. How can I make heads or tails of it? This VN made me feel everything in one hour and then slowly tore it away as it went on. I really don't know what to make of it. It gets good scores from every department but structural congruency. 7/10, still a steal for the low price of free.
Приятный проект, который впитывает в себя как хорошо проработанные диалоги и раскрывающийся мир, так и визуальную составляющую с сопутствующей ей композицией. Лично мой опыт прохождения был крайне нетороплив: я обгладывал её по кусочкам, впитывая все соки и проводя за ней не один вечер за бокалом красного. Что в итоге сложило у меня впечатление о ней как о кози-новелле с присущим её жанру постепенно нарастающим напряжением, поданным в эксклюзивной форме. Игра также примечательна тем, что демонстративно отвечает на два насущных вопроса: "Как в современном обществе люди все еще верят в божественные силы?" и "Что есть сама вселенная в этом мире и что вершит ее судьбу?"
Teenage drivel
i.. love ;;
please play this
i cant put my review into words
Its so good that i want a physical book of the story. One of my fav for sure .
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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