
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
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Languages: English
Engagement
Reviews
Themes across 1912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,神作
电波作的一个重要设计就是阻止你对其世界观或叙事的解构,它在其中塞入混乱,矛盾,阻止你用理性去构建和压缩它们,使你一定要仰望一种信息的宏伟。它使你认为,或误导你的理性陷入混乱(有点像反逆向工程的各种混淆和胶水函数),来放大甚至强迫你去关注作品想表达的情绪本身,对事物的解构会压制情绪的流动,就像解离,而随着人长大理性也一直下意识地运转,破坏着世间诸多需要你用“心”去感受的(其实就是暂时关一下你的前额叶)事物,事物或美好,或恐怖,或是其他什么。 这也是电波作的魅力所在,刻意的混淆让你回归那个迷茫懵懂的状态,让你放大情绪的感受的状态,就像磕了或者喝酒的状态,艺术总是喜欢在这种地方表达 噢,我突然就理解ZATO也许想指代的东西了,正是那种逐渐的“清晰”,那种对世界的解构,对规律的归纳,好像看到代码本质一样,在作品里是一种病,它在消散作品的意义,那些美好,那些情绪,那些瞬间,随着你的阅读,你的理解,你正在撕毁,消除这个世界,你也许之后就不会打开这部作品了,那些混乱你理性的东西回归平常了,被抹除了 直到此时此刻我却仍然在解构,这种偏执本身是否也是一种非理性,一种强制性的,自以为是有效率的幻觉正在驱使着我,我受着迷地不断自我审视,来让解构被推到极致,推到叙事中的我也不可避免,某种程度上就是电波系带来的混乱催生着我解构的它们的愿望,而我爱这样的作品也是因为它们更难解构,就像更难消化,这使我运转,却不是为了结果,只是使我尽可能的在“解构中”的状态,亦或者是一种副产物,后产物?回想起来那种因迷乱而存在的美,确确实实存在我的记忆了,改变了我,尽管我不得不肢解它,使一切重归无意义,我真残忍啊
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe this game is a sign of the universe trying to tell me something. Maybe the world had already determined I had to play this game. Anyway, this was a really nice experience. The game is not much of a "game", it's really just a novel with musics and graphics, the two making the whole reading much more better. I didn't even feel the 7-8h passing by! I won't spoil anything, but the story was really touching towards the end, even though the end of ep2 and the whole of ep3 was quite the turn on the direction the story was taking, which might be offputting for some, but it was still my jam. The characters really grew on me quickly (maybe because I found some relatability to them), and the philosophic takes were also interesting. Now, I stil gotta warn that there are some sudden flashing lights and text that could bother some, but the "sudden scary parts" are really not the biggest part of the novel, though there is still some tenseness throughout the game. Honestly? For a free game, I did not expect to shed a few tears. I highly recommend it if you're not afraid of reading a bit.
Это Aхyeнo
I loved it
文笔非常好,非常吃电波的一款游戏。整个故事有一股斯拉夫式的罗曼蒂克。 同时我个人觉得其宗教意味也很浓烈。 只看美术的可以玩,没有崩得很厉害的cg,而且立绘和各种背景都很小清新,配乐也是非常有氛围感。 剧情方面伏笔埋得很好,看似微不足道的信息,剧情出来之后才会觉得意料之外情理之中。刚开始以为是人性小故事,结果是克苏鲁。不过前面的霸凌哥看得我火大,不仅歧视性少数还造黄谣,各种精神80给我看吐了。差点没看下去。 不足之处就是人物塑造很典而且我感觉前期剧情也很典。本性不坏的霸凌jerk(不坏在哪)和傲娇抽烟刺头姐伊拉,还有自来熟玛丽娜实际上是伪装成热情的样子。以及热爱“胡思乱想”的“怪胎”主角。 其实我感觉主角和梅诗金公爵挺像的,都很慈悲。 关于宗教方面:没有任何明显的宗教思想,游戏中也没有提及任何宗教。但是剧情里主人公读了一个严寒老头的故事,牵扯出来了她的一些想法。包括故事里很多的内心独白,让我感觉宗教意味太浓厚了。就是那种,你恐惧自然的力量,自然的法则,但是你依然要去爱它,特别像宗教的教条。而且感激啊爱世界的一切啊,换个对象上来就更像基督教了有没有懂的(
这款游戏不应该被如此理性的去叙述去解释去揣测剧情,就如“一千个人心里有一千个哈姆雷特” 对于这部作品表达的立意,抒发的情感 我很高兴能在有生之年体会到何为 爱 何为 美好 其实没完全对上电波也别作为一种遗憾,很快就会有更多美好来填补这个空虚 谢谢你 Z.A.T.O I Love the World and Everything In It
te amo te amo
Это хорошая игра, и я рад, что потратил на неё время. Она не перевернула моё мировосприятие, она не заставила меня плакать, глобально она никак не изменила мою жизнь, пару дней я провёл в размышлениях о ней. Но это не плохо, это всё не обязательно. Я всё равно рад. Не каждая игра должна оставлять людей в опустошении, как и не каждый человек может быть опустошён от игры. Возможно я один из таких... [i]Это хорошая игра.[/i] [spoiler]И я рад, что я люблю мир и каждую его часть.[/spoiler]
存在主义神作 后劲很大 [spoiler] 伊拉消失那段眼泪出来了 [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| — | 0 | — | — | |
| $0 | 275 | 98% | Free | |
| — | 0 | — | $4.24 | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $94K | 907 | 92% | $7.99 |