
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 1859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
written beautifully
The inner monologues in the game touched too close to my heart, even at uncomfortable moments the only bad thing about this game is I won't experience the first time playing it again ;_;
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Vn Art : 7/10 - love the art, but need more sprites Music : 7/10 - amazing music that sets up the atmosphere Character : 7/10 - Felt alive, though one characters only appears as a plot device Story : 9/10 - amazing
A.S.Y.A. // I Love the Ira and Everything In Marina
This is an okay novel. There were many interesting ideas but the execution could have been better. The pacing towards the end is rushed, as if the game had to be finished soon, so they just kinda added in all the stuff explaining the town's anomalies and called it a day.
I forgot what I was gonna write..
The story is going to kick you and your emotions into the curb. Beautiful in the tragic kind.
the heavy beat in the music during ira's early scenes is funny to me
This visual novel is amazing. I randomly came across it while scrolling through steam a while ago, saw that it was free, and added it to my library. I then forgot about it for 3 or 4 months. I can't remember. About two weeks ago, I finally decided to install and play it. It took me about 2-3 weeks to finish, I usually read it on Friday nights for a few hours. It motivated me to continue to write, It inspired me to write another story, bleh im too lazy to continue typing here its free and a pretty good psychological horror vn go get it I Love the World and Everything In It
我爱这个游戏。我爱这个游戏。我爱这个游戏。
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| — | 0 | — | — | |
| $0 | 274 | 98% | Free | |
| — | 0 | — | — | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $94K | 906 | 92% | $7.99 |