
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
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About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
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Languages: English
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Reviews
Themes across 1849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an okay novel. There were many interesting ideas but the execution could have been better. The pacing towards the end is rushed, as if the game had to be finished soon, so they just kinda added in all the stuff explaining the town's anomalies and called it a day.
ཐི༏ཋྀ such a wonderful telling of events that immersed me all the way through especially in the third part. I was a bit baffled at first by how similar I've lived and experienced life compared to Asya and this feeling kept growing and growing until the incredible story climax. I think.. I think I am starting to love the world and everything in it too ཐི༏ཋྀ
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The best stories are the ones where you're unable to recognize yourself. Existence can only happen in relation to other people, and even the most subliminal forms of perception try to find themselves within that infinite line. Although anyone can justify to themselves a life so simple and succinct one would wonder why it had to even be said in the first place, we really begin to question ourselves once we let those answers vanish into thin air. Otherwise, the only world to live in is the one in where we are alone. 8/10. Our wonder is the face of our dreams. I wonder what your dreams will look like.
Simplesmente brutal
作为一个俄罗斯文学的爱好者,这篇视觉小说给我的第一印象是几位校园女孩的可爱、活跃、青涩与斯拉夫文学独有的忧伤,所以我猜测这可能又是一场略显公式化的叙事。但是,当我真正完成了这场关于“爱”的旅途,看见阿莎雅站在信号发射塔顶,在风雪的呼啸中,在拂晓的晨曦中,在“朋友”的陪伴中,随着逐渐模糊、消散的意识,随着飘向天空的雪花,随着“回家”的人们,幸福地微笑着,吐露出“爱的告白”,随后新闻播报出一连串重复播放的”我爱你 我爱你 我爱你“的摩斯电码,我的眼泪不知为何已然让我看不清屏幕,手中的动作也失去了协调,只有一阵发自内心的或是悲伤、或是幸福、或是感动、或是空虚的情感,令我感到真实可及。或许这跌跌撞撞的一路上,没有谁是恶人,却也没有谁是善人,唯有”爱“将孤独而羸弱的朋友相互联系,相互救赎。”爱的告白“到底飞往何方,又向吐露呢?我想,是对一切的爱,宇宙、朋友、敌人、幻想以及”真正的自己“。是啊,名字、性别、生死、命运、对错......或许都因这份爱的深沉、爱的纯粹、爱的幸福,而变得无足轻重。浪漫的、炽热的、忧伤的、凄凉的......正如阿莎雅写给伊拉的诗句一样“多暖,多亮,多么亲切,哪怕寒栗掠过知觉。这是一幅善良的画页,虽然它,挂得歪歪斜斜。”
ниче не понял, но прикольно
Play it. I just finished it, and I can’t find the proper words to describe how absolutely beautiful this game is, and how happy it makes me.
do something for yourself buddy, don't just pray for other people to save you
(内涵一点点剧透,仅代表个人观点不喜勿喷) Z.A.T.O就像是这部作品的故事背景一样,宛若一个俄国寂寥的下雪天。 最初是被画风吸引下载的游戏,通关之后更是觉得这部作品无论从哪个方面看都太对我胃口了。剧情上来讲,我觉得完全可以说的上是小而精!我直接玩的官方的英翻通关只需10个小时左右(打中翻可能时间还会再短一点)文本量绝对算不上大,但是角色的内心戏非常丰富、角色设定也很丰满,里面又很多借主角ASYA的内心戏表达的有关宇宙和爱的哲思,叙事上带着一些小小的电波系的感觉,再加上优秀的配乐使得整部作品的氛围特别足想让人一直玩下去! 我非常喜欢这部作品对ASYA内心戏的描写,真的太可爱也太真实了,我想每一个曾是学生时期心思细腻的同学都能够在她那种面对外界产生的那些看似有点无厘头但是最终大概率会落在一个看似能够逻辑自洽的错误结论上的胡思乱想中看到一些自己的影子。另外通关完我想说ASYA的爱太伟大了,她的爱、包容、矛盾与一切,她爱着宇宙向世界传递着她的讯号,最后宇宙的code被解构,那ASYA的爱便化作宇宙包裹着这个世界与所有其内含的事物,在夕阳下的塔顶上不断的高呼“谢谢你,我爱你”。 我的语文不大好,无法表达这部游戏带来的那种复杂又丰富的感觉,对这部作品的理解可能也不是那么到位。不过我想就像我一开始说的那样。Z.A.T.O就像一个寂寥的下雪天,你游玩它、欣赏它,踏进了那个场大雪中,雪下的很大,白色笼罩着这个世界,你看不太清前方,但是你伸出手能够感受到雪浸湿你的掌心让你整个人凉飕飕的,在路灯下穿着厚棉服紧紧抱住自己时能感受到被久违的温暖包围,我想这就足够了。 总之!Z.A.T.O绝对是免费文游里T0的存在,如果能对上这款游戏的电波的话一定会爱惨Z.A.T.O的! (ps我挺喜欢英翻的!向大家推荐可以尝试着玩一下!)
The inner monologues in the game touched too close to my heart, even at uncomfortable moments the only bad thing about this game is I won't experience the first time playing it again ;_;
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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| $2.8M | 6.7K | 95% | $24.99 | |
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| $0 | 0 | 98% | Free | |
| — | 0 | — | — | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $94K | 659 | 93% | $7.99 |