
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 1952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有意思,太神圣了
游玩时间短是因为离线玩的,实际大约2~3小时。 疑似用电波系科幻的名义美化 [b]校园霸凌、非法拘禁、人体实验[/b],一个用巧克力包装的屎。 专有名词0个解释,女主过多的脑内想法描写我都是直接跳过的,因为对剧情0作用,甚至很让我烦躁为什么一直要重复写这么多歇斯底里的内心描写,中后期生硬反转硬塞科幻,结局和之前那些角色全都0关系,很多伏笔也并未都收回,例如ira的父母为何反常。 不明白为什么这么多人吹捧得那么高,小众逼你们赢了。
我爱你
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| $781 | 10 | 100% | $4.24 | |
| $0 | 276 | 98% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $148.9K | 1.2K | 98% | $7.99 |
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's like soviet Lain but [spoiler].-.- - . -... .-.- .-.. ..-- -... .-.. ..--[/spoiler] [spoiler].-.- - . -... .-.- .-.. ..-- -... .-.. ..--[/spoiler] [spoiler].-.- - . -... .-.- .-.. ..-- -... .-.. ..--[/spoiler]
Ещё
我爱你 我爱你 我爱你
god
I LOVE YOU 我爱你
非常好游戏,爱来自瓷器。 言归正传,本人真的非常喜欢这款游戏,无论是美术、音乐还是故事剧情,都非常对我的胃口。 抛开作者对世界与哲学的探讨,我认为游戏本身的剧情也是非常吸引人的。从开头IRA的失踪开始留下悬念,每个人物的出现与剧情的发展都环环相扣;苏联小镇的日常中穿插着主角的内心呼喊,而随着对IRA的追寻,小镇背后的真相也逐渐被揭开……(IRA的傲娇真的好可爱!) 游戏的文字与配图也是相得益彰。冷冽的文字配上胶片般褪色的背景,再加上略显冷峻、压抑,却又带着几分迷幻感的音乐,旧时代苏联的气息直接扑面而来。 另外,也非常感谢汉化组。有些伤感和紧张的剧情中穿插的许多小梗,也让人能够稍微放松一下。 “MARINA: 爱莎雅,这就是所谓的失败主义心态。这要是在卫国战争那会儿,我当场就得把你毙了” 在全流程推完之后,有种怅然若失的感觉。我希望IRA、MARINA和ASYA她们都还轻松快乐的生活在某个地方,一起在放学后吃着甜品,在小镇中畅想着未来... 总而言之,非常推荐! 如果你喜欢《Lain》,我觉得你也会非常喜欢这一部作品!
This game is amazing, just play it
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