
Join Brian Pasternack on his first working day at Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 8 → 1.14/day in the week after.
About
All players now have access to the Yuppie Psycho: Executive Edition Update! Which includes new areas, new bosses, and hours of carefully crafted new content to build on the Yuppie Psycho universe.
Join Brian Pasternack, a young man with no future in a dystopian 90s society, on his first day at one of the world’s largest companies, Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
During his unconventional employee orientation, Pasternack discovers what his new job really entails: hunting a “witch” whose powers made the success of the corporation possible in the first place, but who now seems to have returned to torment its employees. Brian will meet all kinds of odd characters, escape from terrible creatures, and unravel the hidden secrets of Sintracorp’s dark past.
During Brian's Time at Sintracorp, you will:
Familiarize Yourself with Your Workspace: Use the elevator to discover who’s working and what’s lurking on every floor of Sintracorp.
Learn Office Protocol: Learn when to chat, when to work, and when to cower in terror from otherworldly beings.
Engage in Watercooler Conversation: Investigate your co-workers and discover their sordid, blood-soaked secrets.
Consider your five-year goal: Only you can choose how this story will end, so make your decisions carefully!
Assess health and safety: Use different light methods to light your path and reveal what is breathing in the dark.
Conduct a Rigorous Personal Assessment: Find clues, solve riddles, discover new paths - all without letting the Witch catch you!

You can purchase the Yuppie Psycho OST made by Michael "Garoad" (Composer of VA-11 Hall-A) right on Bandcamp!
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.94−65% | 9.5Kreviews | 95% | — | $769.3K |
| $16.49 | 240ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
是什么问题,为什么我的键盘总是失灵??要不然动不了要不然不能控制,我真的气死了,是游戏bug还是我设备问题
男主直接让人嬷愈爽了好吧,无论哭哭脸还是被压在打印机上的无助模样都是那么萌!(连像素小人的肢体动作都很萌!游戏整体的黑色幽默剧情,还有像素风美术做的是极好的。我本来是因为太害怕跟着攻略一起玩,但是后面打其他结局发现自己摸索会有点难想到去做什么,引导不太足的缺点很明显。boss其实跟着攻略打不太难,不过帮金发男升级那里的小游戏确实很恶心。整体还是非常推荐去玩的,人物塑造太强了,以及地图各种交互很有想象力。
Yuppie Psycho is a pixelated puzzle/rpg horror game. It's a fun unique take on an underappreciated genre. Pros: -Great story rich game with multiple endings. -Fun goofy characters to contrast the unsettling horror abound. -Some fun creative boss fights. -A pretty reasonable difficulty level. You get enough items that you have no issues if you play it correctly, but if you mindless run through you will be running low on resources. Cons: -This is one of those look up the walkthrough games - because otherwise you will miss necessary items that only appear during certain time windows. You can still beat the game, but you won't get the best endings. -Alot of stuff appears that only makes sense if you unlock both main routes. Some stuff still doesn't make sense after everything, beyond "its a spooky wacky haunted building" Overall its a cool unique game, and I love how they brought the horror aspect to the typical goofy pixel rpg. Not without it's flaws, but definitely worth a playthrough for anyone who loves both of those genres. Rating: 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 25 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Russian, French, German, Japanese, Portuguese - Brazil, Turkish, Ukrainian +3 more
| $6.65−60% |
| 43ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.83−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
男主很色晴
A game that hooks you with its graphics soundtracks and gameplay is a true masterpiece. Personally I absolutely love philosophy sci-fi. and mysteries. I’ve never regretted spending a single second on this game I wish I could wipe my memory just to experience it all over again for the first time. I could literally play it for the rest of my life. The balance of every single element is so perfect that it blew my mind. If you can look past the junk I highly recommend it It delivers deep messages. offers multiple endings. and features puzzles that make it worth every penny. You absolutely need to play it. If you’re still on the fence. just watch a video and see for yourself. But seriously JUST PLAY IT!
Absolute cinema, ngl Before I start playing that game I was having a bad feeling about maybe that game I can't take it, but when I played it I really realized its one of the best PSYCHOLOGICAL HORROR games I have played, the story of the game is so ♥♥♥♥♥♥♥ good, still after beating the game having too many questions, the gameplay by itself I didn't expect it, it was really fun and worthy, everything in this game is connected, nothing meaningless, so sad about how this game not getting the fame that it's worth
我最直接 最不绕弯子的告诉你:好玩!
Аxyительная игра. Шедевр игровой индустрии.
Malgré les grands mérites de Yuppie Psycho, qui tiennent à son ambiance, son style particulier qui mélange efficacement l'horreur monstrueuse et sanguinolente avec le monde infernal du secteur tertiaire en grande entreprise mondialisée, ainsi qu'à une intrigue bien ficelée qui donne envie de lever les mystères inquiétants qui ne cessent de surgir, je ne peux pas recommander ce jeu, précisément en raison de ce qu'il propose ludiquement. Je pourrais pardonner que ce soit pauvre, ou que simplement, ce ne soit pas le point fort d'un titre, qui par ailleurs en compte de nombreux. Mais je ne pardonne pas que le jeu m'empêche de progresser dans l'histoire qu'il propose, et qu'il m'enquiquine tout le temps sans raison. Yuppie Psycho aurait été un jeu formidable si les développeurs avaient proposé un mode "histoire", et n'avaient pas cherché à maltraiter inutilement le joueur sans véritable idée ludique derrière.
игра топ, кто не согласен - ведьмин чайлд
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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