
Yu-Gi-Oh! MASTER DUEL is the ultimate free-to-play cross-platform strategy card game with fast-paced Duels, stunning HD graphics and a new, dynamic soundtrack! Get ready to challenge Duelists around the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Sums Steam + Google Play only; App Store, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 101.8Kreviews | 71% | — | $0 |
| Free | 259.6Kratings | 87% | — | $22.8M |
Engagement
Reviews
Themes across 1975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Felt completely sluggish and uninspired. The whole experience lacks any real energy, making it almost impossible to stay invested for long.
If you like to waste time and money, Play this game :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #15, worst US #95 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Japanese, Korean, Simplified Chinese, Traditional Chinese
| Free | 87.5Kratings | 97% | — | not modelled |
| Free | 26.1Kratings | 78% | — | not modelled |
| Free | 5.6Kratings | 58% | — | not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
40抽2ur,还是歪的。
za duzo azjatow jesli chcesz pochilowac nie da rady
傻逼东西只会让我硬币反面和卡手
Yu-Gi-Oh! Master Duel só vale a pena se você for um grande fã do anime. [h1]1. Ritmo de jogo e animações lentas[/h1] Algumas animações de invocações, efeitos e transições do campo demoram demais. Opções para acelerar ou pular essas animações deveriam existir, pois partidas contra certos decks parecem muito demoradas por essa lentidão visual desnecessária. [h1]2. Formato tóxico e Hand Traps abusivas[/h1] O balanceamento do jogo é um problema sério. Cartas extremamente tóxicas e antijogo — como Maxx "C", Mulcharmy Fuwalos, Ash Blossom, Droll & Lock Bird e Dimension Shifter — continuam soltas no formato. Elas simplesmente impedem o outro jogador de jogar antes mesmo de o turno começar. É algo tão frustrante que nem no anime existiam cartas com um design tão desbalanceado. [h1]3. Eventos fracos e sem variedade[/h1] De dez eventos recentes, no máximo dois foram realmente divertidos. O restante parecem apenas cópias genéricas com poucas recompensas. [h1]4. Economia punitiva (Pior que o Duel Links)[/h1] O jogo passa uma falsa sensação de generosidade no começo. Você consegue fechar seu primeiro deck relativamente rápido, mas assim que tenta montar o segundo ou o terceiro, a progressão vira uma parede. O nível de grind (farm) exigido é absurdo e as recompensas das missões e passe são escassas. No fim das contas, exige muito mais tempo e farm do que o próprio Duel Links. [b]Eventos PVE:[/b] O jogo ainda tem muito a melhorar. Embora as animações e o visual das cartas sejam excelentes, o jogo se beneficiaria muito se trouxesse eventos PVE estilo Duel Links (duelar contra NPCs com boas recompensas), que eram muito mais divertidos. [b]Dica essencial:[/b] É MUITO recomendado ter um 2º monitor. Um para esperar o turno interminável do oponente acabar e o outro para você ver vídeos, usar o Discord, etc. Para quem busca uma experiência divertida e sem esse estresse todo, o novo Yu-Gi-Oh! TAG FORCE GX promete entregar muito mais.
遊戯王カードゲームのデジタル版であり、非常に完成された作品です。
I'm going to write a review on things that are important to me. I started playing yugioh like many did as a child during the peak of the first anime. It was a much simpler game but it was still fun. I lost interest in it though because I was a broke boi and couldn't really figure out how to get better decks so I'd just lose to my friends, I was also a kid playing against highscoolers/adults at locals. I also played a game for the Gameboy Advance called YuGiOh World Wide Edition and YuGiOh Ultimate Masters 2006. What was cool about these games is for the most part they were correct rulings and interactions and the games played themselves scripting wise. I played this far more then the physical TCG so this was my favorite part of "YuGiOh". I had looked into getting into the TCG again over the years but it seemed way too complicated and there wasn't games like those GBA games that would script all the interactions for you so I never really took the time to learn. I just stuck with Hearthstone Fast forward to now that I found MasterDuel (I know the games not new anymore but I just heard about it). It's for the most part very similar to the TCG and almost every yugioh card interaction is scripted. THIS IS THE BEST SELLING POINT FOR THIS GAME!! It wasn't easy and it was very overwhelming but after 50 hours I'm starting to get a bit of a handle on the game and I'm barely scratching the surface. This game is HARD. One other thing I was a bit nervous about was how F2P the game is. I found a lot of conflicting answers but I will say this game is very F2P, especially compared to what I was familiar to with Heartstone. You need to be smart about your gems though but for the most part any new player can make any meta deck in about a day or 2 of doing the challenges. Your 2nd and 3rd deck might take a big longer but that's still better then F2P HS. Finally the gameplay. This TCG and therefore this simulator isn't for everyone. It's got the largest learning curve of any TCG I've played. That means is it takes a long time and experience before your skill expression actually matters. You can't just drop into this game and and be big brain duelist, it's just not possible. That's very frustrating for a lot of beginners and that's going to be the biggest complaint you see about the game or the TCG in general. I think the TCG is generally better in this way though because it does a best of 3 which means you can change your deck depending on your matchup. In this game you can't do that. I got some other nitpicks like how ranked ladder works and some of the controls but I think this is a nice f2p TCG.
Don't download until they ban Maxx C
JUEGO DE RE MIERDA tengo el mejor wifi de argenchota y aun asi se cae la señal en competitivo (que es casi que el unico modo btw) y bajo de rango y no me cuentan las putas misiones que son el unico farmeo que hay sin meterle plata para poder comprar sobres y armarte tu mazo de mierda que se va powercreepeado o baneado la proxima temporada
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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