
Explore uncharted islands, engage in fast-paced action combat, and experience the high seas adventures of unlikely allies Adol and Karja in Ys X: Nordics!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
peakest fiction to ever fiction
YS will always be a fantastic experience. Had a few issues with colors in the game, nothing that would stop me to finish it. Somewhat of a slow start compared to other YS's, but once the mechanics catch up, the game even ends a little to fast. All in all, if you are reading this review your are purchasing the wrong game. Make sure to purchase Proud Nordics and not this version.
I finally came around playing this one. It is clear what they're trying to do: the recreation of YS 8, probably one of the best action games I've ever played. They succeeded for the most part. YS games have an unique charm to them where you truly feel like you're going on an adventure. The music, the places, the characters, atmosphere - everything comes together into giving you that adventurous spirit the game is trying to sell you. That's about it, in things it has in common with YS 8, because the combat has taken a few steps back. I played on Inferno, and this is not a particularly hard game because the guard mechanic is broken. You can guard and perfect guard with ease, with no punishment so most of the time you're gonna spam R2 like a ♥♥♥♥♥♥ attempting to get the perfect guard. That's literally all you do, whereas in YS8 if you missed your parry timing, you'd get punished. They also removed the dodge mechanic from YS8 & 9, where you would slow time down if done perfectly. What? This is such a retarded change, because you only have guard. "Blue attacks" can be dodged by running into them (?) and you get some upgraded attack slash that lasts 1 hit...Extremely retarded to erase one of the core mechanics of the series like that, not even trying to give us something better or equally good. That's why the combat is by far the worst part of this game. If YS 8 is a 10, then this game is a 7, all because of the combat. After 50 hours of playing Nordics, the combat was taking its toll on me because it started to become stale, boring and mindless. To put that into perspective, I've put 100h in YS 8 and never had that feeling. To make up for the dumbing down of the combat, this game has a cross system with the other main character: Karja. She's well written and a really good female character, I have nothing to complain about. You can switch them on the fly in combat, each has its own skills and they also can use duo skills, where they combine their ice and fire magic/powers to deal massive dmg. It's a novel idea, I never seen it in another game, but I dont think it's better than YS8 and 9. Is interesting, but due to there not being any punishment for guarding and no dodge mechanic, the whole combat situation makes it feel retarded. I'll say it again, you'll spam R2 like a ♥♥♥♥♥♥ the whole game. The window for parries is also insanely forgiving, even on inferno. Story is serviceable, is good enough to keep you wanting to know where it goes. Being a modern Falcom game, I must comment on this, because is an unforgivable sin of their modern videogame design. This whole game is about adventure and EXPLORATION, but if everything is marked on the map, then what's the point of the whole exploration aspect? It mitigates itself. IF YOUR IN GAME MECHANIC NULLIFIES YOUR DESIGN PHILOSOPHY, THEN YOU'VE ♥♥♥♥♥♥ UP. YOU ♥♥♥♥♥♥ UP. YOU NEED TO STOP. YOU MUST STOP DOING THIS. YOU MUST STOP HOLDING THE HAND OF THE PLAYER WITH MARKERS, YOU NEED TO STOP, BRO. Jesus Christ, they're ♥♥♥♥♥♥♥ up all their games because of these markers, and that's hardly an opinion. Nordics also has DLC. I've looked up what it adds and what? Why is Falcom doing this? All you get is a new Island, which is apparently huge, 2 new characters that expand the lore of the game, some new skills, new stone-type for your upgrades. That's fine, but why cant I buy this DLC on the normal version, which I have. I have to buy the entire game again. That's retarded, there's no upgrade path. If you don't own this already, buy the Proud version, otherwise is not worth re-buying the game. Most of the negative reviews are about this btw. Stop with the ♥♥♥♥♥♥♥ markers.
I just finally got this and started playing it today around 8pm.. It's now 2am as I very reluctantly turn it off knowing I should sleep tonight as i could easily pull an all-nighter playing this. I'm playing back through some games and finally playing others as I work my way through the entire series in timeline order; Origin, Chronicles (Book) 1 and 2. Nordics, Memories of Celceta, Oath in Felghana, Lacrimosa of Dana, Ark of Napishtim, Seven, then Monstrom Nox. The first one I ever played and beat was Ark of Napishtim.. I had no idea any backstory of anyone or anything. While you dont need to play the others to enjoy the individual adventures, I do recommend it to understand references; Who is Dogi and the doctor? What stormwall surrounding Esteria? (Chronicles is a bit odd with its bump attack system, but easy enough to get the hang of.) Being as it is the newest in the series, obviously the graphics are absolutely amazing. Almost the majority of the game has voice acting.. except in a few random parts and it makes no sense why, other than too many nameless NPCs. The story became intriguing the moment the "duos" mechanic is introduced. Im also liking where i think theyll be taking Karja's character development. The two things i wish they would change is 1) duos mode. You either need to approach the enemy at the speed of an escort quest or turn it off every time you want to close distance (so far, anyway.) Blocking enemy attacks also doesnt make much sense; you can block the unblockable, anticipated attacks, but some normal attacks break your defenses? And you dont know the attack will break it until they hit you? 2) Adol's random voice lines. Hes not exactly silent protagonist, but hes always been silent enough to immerse you more into the character. i dont recall him ever having actual voice lines in parts like the story or approaching the healing stones and its thrown me off a few times. 9/10! Would be 10/10 if the duos mode wasnt the way that it is, but being a core combat mechanic loses it a point. That doesnt change that ill be binge playing this game to completion!
Im Großen und Ganzen ein guter Ableger der Ys-Reihe. Problematisch sehe ich aber das versimpelte Kampsystem, der im vergleich zu den Vorgängern schlechtere Soundtrack sowie das neue Ausrüstungsgegenstände sich optisch nicht mehr vom Vorgänger unterscheiden.
Scam
冒険者アドルの伝記として語られるイース シリーズの一作。 今作はバディ物で戦闘も二人一組で行われる。アドルの結末が分かっている以上登場人物はほぼ一期一会となっているのでキャラの印象が薄くなりがち。難易度ハードでクリア。 ・GOOD ①戦闘:戦闘アクションはもう完成されているようなものだが、今作は二人組の操作を入れ替えたり技も個人技と協力技の使い分けをしながら戦う。戦闘はテンポよく進み技も豊富でいろんな技から自分に合った技を選んで戦えるのは楽しい。しかし、パリィをする事で協力技の威力が上がっていくというシステム上こちらから攻めるよりも相手のガードをパリィしてカウンターを行うのが一番良いという仕様になっている。 ・BAD 特筆すべき悪い点は特になし。 ・総評・ アクションは相変わらず完成されていてテンポ良く気持ちよく倒せるので面白い。パリィからのカウンターやそこから入る映像演出も良かった。シナリオや寄り道要素に関しては過去作とそんなに変わらない印象で、登場人物も一期一会が原則で続編に再登場するとかほぼ無いので特に印象にも残らないのは残念だがこれはシリーズ経験者特有だと思います。完全版商法を考えると完全版を購入したほうが良いとは思いますが。アクションRPGとしては面白いのでおすすめです。
32:9 works out of the box. Though I don't think you can choose the placement of the UI. Not really an issue in this game though. I enjoyed this game. I played Oath in Felghana about 14 years ago and it's quite different. Combat and exploration though, feel familiar, and that's a good thing. Just far less challenge. If you want a casual Ys experience, I imagine this is the game to go with. As for story, well they sure show their genius here like in any JRPG. You see, by making it so bad, and causing your intelligence to be so insulted, you can't help but focus only on the cool gameplay. Works every time. Honestly though, I skipped at least 95% of scenes. Somehow I doubt I missed anything. Just play the game.
Fun game :) I liked it
pour les fan jrpg et de L'AVENTURE
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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