
Ever wanted to be a giant monster rampaging through a city? Experience mindless chaos as you destroy all in your path, earning new abilities, new monsters and new ways to wreak havoc.
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About
Destroy everyone and everything in your path as you grow in size and power.
Level up and enhance your abilities in each playthrough to face off against police units, SWAT teams, tanks, jets and more.
Unlock new monsters, new modes and new cosmetics as you progress.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has a great casual play basis with upgrages coming at the right speed to keep you going on for another round even if for another day. As your monster progresses; they grow in size, gather useful and character specific abilities. You can play a 13 minute standard round, or an endless mode. As you progress, you can unlike additional monsters through death and destruction metrics. The game overs "mutations" as a way to modify your gameplay with tweaked abilities and advancements; of course as a cost of increasing game difficulty. Thumbs Up: Your monster learns powers very quickly advancing the gameplay from the beginning with each monster having a set of unique and tied-in abilities. Abilities are linked with cooldown timers so your monster is not overpowered. As you play, you gain in size, with size comes the abilities to destroy larger items. You start the game with the ability to knock over fences and flip cars, eventually you can move on to bigger things including buildings. With size the difficulty level increases so there is game balance. Thumbs Down: Gameplay showed now issue and ran fine on lower model pcs with no dedicated GPU. While the monster graphics are on par, everything seems subpar, especially moving objects such as people and cars. Oh... the people are the worst. The city is limited in size and you find yourself just circling the same few blocks after some basic game play and exploring (about 5-10 events); as cars and people respawn, this creates a farming pattern until you're big enough to really start your mass mayhem. There were multiple controller only issues on the main menu for and this was tested with several controllers, cpus, & settings. No noticeable game play controller or WASD issues. There is a vague lack of tutorial in the game, while not an adult issue, i found children struggled to understand some of the gameplay concepts, although they still enjoyed it never-the-less. Suggestions: I'd love to see graphic improvement on the people, while not a big issue when the monster is bigger, it's noticeable. Additionally make more of the city destructible. Id love to see more exterior building and permanent roadway/ground damage. More settings and monsters could add to hours of additional gameplay. Make powers more selectable, perhaps an option of powers to choose from or a varied upgrade.
Despues te tantos juegos Sofiticados, Lore, y muchas otras cosas complejas... La idea de Volverte un Monstruo que destruya el mundo no suena nada mal, es divertido y algo adictivo, denle la oportunidad Claro que espero mas cosas en el futuro :D Y bueno, hay Crasheos aun, y ya van varias veces donde pierdo el control de la pantalla y no responden los clics ni nada al respecto
ゲームは面白い。 ただ、エンドレスモードでプレイしてるとたまに落ちるので萎える。チェックポイントからの復帰とかほしい。
Increase Max size pls
Game is fun, but I cannot recommend the game in its current state. Game breaking constant CTD game crashes. Since the game doesn't save you status until the end of the run, this results in a TON of wasted time. Did three runs where I almost made it to lvl 100, crashed each and every single time.
awesome. My only grip is that endless mode has a level cap
LOTS OF BUGS BUT IS A CINEMATIC MASTERPICE
Love the concept. Definitely megatonrainfall feels. There should be a basic mouse click swipe attack that all monsters start with. And a jump option too. Hopefully good updates are in the works. 🙏 Other than that, I give it a solid 4/5 stars.
The game is almost funny but there's a HUGE PROBLEM. THE MOSNTER IF GETS TOO BIG IT GETS STUCKED IN INVISIBLE WALLS EVERYTIME. It's impossible to play if i die every time because of invisible walls. FIX AND MAYBE WILL BE A GOOD GAME
This very early access, so you're not getting much for you $9.99. There are 4 monsters, one sandbox city, and currently no in-game missions or goals beside unlocking cosmetics and modifiers for your monsters. Right now it's a fun, turn your brain off and blow up some buildings. I'm looking forward to content updates, and recommend getting in early so the dev has more $ to work on this project.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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