
Manage a hotel and hire employees including Death, a dragon, a Spirit Hunter, and a bioroid maid. Build your wealth through various means and refine your strategies based on the predictions of Oracles. All employees can be romanced depending on your choices.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to the yard!
In this game, you inherit an long-abandoned villa burdened with dark debts. You’ll manage a hotel and hire diverse employees including Death, a dragon, a Spirit Hunter, and a bioroid maid.Strange guests will arrive, each bearing their own mysterious events. Build your wealth through various methods like mining, adventuring, alchemy, and restaurant management, while adjusting your strategies based on the predictions of Oracles.
*Caution: Consulting Oracles may decrease your sanity level!
The fate of the world will be shaped by your decisions, and your staff may fall for you based on your choices. This game offers up to 23 different endings.
Making money is great!! Making money is joyful!!
What’s that, lose some sanity for the sake of earning money?
This dilapidated villa can be transformed into a luxurious hotel with multiple rooms!
As a boss who’s heartless to customers but kind to your employees, you’ll customize exclusive rooms just for your core team.
Putting aside the facts, this yard is still quite visually appealing
Please hasten to dig through the mine cave and clear the forest.
Kindly expedite the excavation of the mine and forest.
Pay attention to every guest visiting the courtyard and listen to their Oracles to gain extraordinary powers, but be sure to keep your SAN in check to avoid confronting the truth too soon.
If you see a giant cat covered in eyes, please ask the front desk for a sick leave note.
Beyond the hotel lies an expansive forest.
With proper development, it can provide a variety of ingredients for your hotel's restaurant.
Place some indescribable animals and plants in specific containers.
Chop finely.
Add some magical spices from foreign lands.
Incorporate some special minerals.
Maintain the proper flame temperature.
"Are you talking about alchemy or Eastern mystical culinary arts?"
"Both."
The hotel welcomes a variety of business strategies. There’s more than one way to complete the game.
Managing food, for instance, helps you swiftly utilize materials and amass wealth.
Assist the guests in the yard, and in return you’ll receive diverse recipes from around the world.
The auto-listing feature frees up your hands. With just one lovely chef Haa Lou Ling, you can enjoy the capitalist joy of earning money while lying flat. However, your cat form must diligently explore the forest to supply her with abundant ingredients.
Stay on good terms with Yevna the Dragon Alchemist, and she will work diligently in the alchemy workshop to provide you with alchemical products.
As you gradually gain more knowledge, you can level up your alchemy skill to help the workshop produce more alchemical items.
As you gradually gain more wisdom, you can increase your alchemy level and help the workshop produce even more alchemical creations.
Be sure to collect alchemy formulas — they will provide you with key items that help preserve your sanity.
When your alchemy reaches godlike mastery, you can even craft transcendent items, such as the legendary Philosopher's Stone.
Bioroid Maid

One day, you discovered she was once human (???)
Trainee Death

After confessing, "I need to repay 9999 ounces of high-purity souls to the Death Tower," she brandished her scythe.
The "Slaughter" option — turn it on or off?
The Dragon Alchemist

Even though your alchemy skills surpassed hers by the fifth month — yep! — don't tell her. That proud and conceited Dragon Alchemist will turn on you in a heartbeat.
The Spirit Hunter (Chef)

Although her swordsmanship is impressive, she prefers being a chef.
— Regardless, her knife skills are excellent.
In addition, there is a variety of unique NPCs with a wide range of different races, appearances, and personalities. Every character has their own story to discover.
A rich game experience and a fantastical dark world await your exploration.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.69−30% | 13.8Kreviews | 94% | — | $2.8M |
| $10.99 | 12ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体还是好玩的,但是玩法与故事结合的整体质量禁不起深究。作为“我”的主角的很多行为让我很尴尬,无知者的自信与任性何时看起来都让我有些无法直视。以及矛盾的善恶系统……不使用屠杀玩法无法获取的道具,明明每晚屠戮千人,但剧情中的主角自我认知却始终是珍视他人生命爱好和平的自命不凡者……如玩笑一般,售价10w的赎罪券和流程固定赠送的重置善恶值为49的超凡道具直接让善恶系统形同虚设,正如同主角贯穿通篇的认知:达成目的满足欲望的过程无需付出代价,结局善恶好坏只在我一念之间——的傲慢。这种傲慢最终在我想做全成就刷结局,被无法跳过的精彩片尾动画和别出心裁的致谢名单时将我的耐心摧毁,alt+f4+写下了这篇发泄情绪的测评,不望博君一笑,但言尽于此。
36小时打完一周目,经营得能点的都点满了,各个角色好感度也拉满。作为一款经营类游戏兼视觉小说,其经营系统跟大众主流经营类游戏差不多,但是其吸引我玩得下去的主要是跌宕起伏故事以及唯美温柔的动画美术,哪怕玩到最后出现的后日谈让甜度拉满,留下了个美好的回忆。 原本是在游戏荒的时候别人随便提的一嘴,我热情如潮地下了游戏,一开始的拍卖会的剧情就吸引了我,然后随着深入地游玩,游戏里四女主的立绘都很可爱或丰满,以及想知道后续发展的剧情深深地抓住了我的心,想让我玩下去,但是中间又要经营旅社,于是也想着得好心经营让它再次发扬光大。随着进度的深入,故事的探索,跟四女主的互动,时间不知不觉地流逝,我沉浸于此,旅社的壮大,在四女主的扶持井然有序地运行着,很有成就感!触动着我的内心 游戏是个好游戏,可惜再也没有后续了,就到此为止吧
Media

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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10 作为一个模拟经营游戏来说游戏性不是很理想,前中后期节奏完全乱掉了。前期便秘,中期忙死,后期完全没事干。大概结局前的三个月都没干过什么事了,把好感刷满就只需要一直跳时间。 以及诅咒木为什么一直探索不到?在山林里一直探索不掉落,三个地区探索满了都没掉几个。最后实在没法CE搞了点。。 适合当作ADV玩,后期单纯就是为了看剧情了,任务挑战完全没有难度。
玩法太大芬了,整个游戏还只能鼠标点,腱鞘炎都快给我干出来了。人物画的很可爱,都是可可爱爱的小蛋糕让我忍受这破玩法,不过我是不会玩第二遍的了
小死神可爱捏😊 但是剧情上比较一般,到后面有一种生硬的伏笔设定,以及何意味的主线走向 但我是说小死神可爱捏😊😊 过剧情的时候没有保存键,在抉择节点不能保存,也不能进菜单 有一说一小死神真可爱吧😊😊😊 整体的模拟经营玩法前期可玩性较强,大后期重复度较高,但可以选择直接睡大觉跳过,体力有上限,但是体力药每天使用无上限,导致操作十分繁琐 小死神可爱捏可爱捏可爱捏可爱捏可爱捏😊😊😊😊
明明是国产游戏,台词却一股日文翻译腔,“野望”、“人形”这种日语汉字词都要生搬硬套,建议写手要么直接写日文,要么再好好学学中国的语文;剧情明明是主要内容,各种分支选项却虎头蛇尾,人物塑造也流于表面、止于标签。价格固然便宜,乐趣却着实有限,大部分时间都是枯燥的收菜、扫雷、升级点点点。
优秀的人物设计还有精良的CG插图,是这游戏的一大亮点, 但是作为一款模拟经营游戏,游戏的中期后期未免有些单调乏味了,每天不是砍树挖矿就是炼金升房间 全收集难度也颇高,甚至无法做到一周目全收集,虽然设计了图鉴继承机制,但开二周目重玩仍还是过于繁琐了些(谁懂幻境泡100多个房间需要全部开满的痛) 如果只是喜欢游戏内人物,简单玩一玩还是没什么问题的,追求游戏性的玩家慎入
[h1]克苏鲁?这只是一款传统的 boy meets girl 的视觉小说![/h1] 理智与san值,庭院中间的眼球大树,不时会睁开第三只眼的白毛萝莉小死神......轻微的克系元素只是小佐料,这只是一篇糅杂了克苏鲁文化,西式幻想和日式恋爱的视觉小说而已! [h2]模拟经营 [/h2] 模拟经营类游戏传统的开局——欠下巨额债务,继承过世长辈的产业。游戏的核心玩法是经营旅社:向非人的顾客提供住宿与餐饮服务,通过山林探险与矿洞挖掘获取资源升级设施,近乎随机的炼金玩法[spoiler]电表倒转?什么叫炼金才是核心玩法?[/spoiler]。游戏的经营玩法较为简单,任务金额设置低,充其量只是为了让你在和可爱的女孩子唧唧我我的闲暇之余没那么无聊! [h2]克苏鲁文化,西方幻想与日式恋爱[/h2] 作为一个不怎么了解克苏鲁文化的普通玩家,只将游戏内的克苏鲁文化视作一种神秘学元素也并不影响游戏体验。事实上,游戏内的克苏鲁文化在剧情上贯穿始终,了解它的人自然乐在其中,不懂的人也不用恶补,看不懂克苏鲁,还看不懂有着精灵与巨龙的西式幻想吗?况且,这个游戏剧情的核心可是日式恋爱! [h2] boy meets girl [/h2] 不会受伤的机巧女仆,世界上唯一的红龙女王,斩杀无数精灵的斩灵师,还有收割灵魂的死神,[strike]有这些员工还开什么旅社啊,我要统治世界![/strike]同她们相遇后,各类超自然事件蜂拥而至,在与她们共度难关中了解她们的过去。四位可攻略角色的人物塑造都无可挑剔,无论是对你一心一意的spoiler] 学姐 [/spoiler]机巧女仆,还是跨越百年时间追寻,爱你爱到想一口将你吞下的傲娇龙姬,或是将你当作唯一依靠,渴求报恩的少女斩灵师,以及可爱的白毛红瞳萝莉小死神[spoiler] 唯一有steam动态头像的 [/spoiler],搭配上精美的立绘、CG,和日常中传统但就是讨喜的日式剧情,你很难不对其中的某人动心[spoiler] 我永远喜欢耶芙娜! [/spoiler]。除了四位女主角以外,男主角,也就是玩家的人物塑造同样令人满意,王道式地在一系列危机事件中逐渐成长,最后拯救世界,过程中从来不畏畏缩缩犹犹豫豫,但是无时无刻都想着保护女孩子在故事开篇有点太逞能?虽着墨不多,但塑造这样的一个形象着实让人舒服。 [h2] 真爱无敌 [/h2] 这是最让我满意的一点,也是我认为的所有恋爱视觉小说应有的底层逻辑——真爱战胜一切,在最后的决战中,boy和girl们凭借着信任与爱解决了世界危机,回归了日常生活。游戏内提供了五个happy end,包括四个个人结局和一个合家欢结局,无论你喜欢纯爱还是后宫,都可以得找到自己喜欢的结局!
和牢零的游戏搞捆绑包,牢零恶心捏
如果你不是粉丝,我是非常不推荐你玩这款游戏 在第一次血月结束前,你会感觉这款游戏有点意思 但是当你踏入第二次血月时,你会惊讶的发现前面玩的已经是这款游戏全部的内容了 之后的简直是垃圾时间,没有一丝丝改变,没有任何新内容,机械式的再重复九次之前的所有操作 作为PC游戏却用的手游的一套操作逻辑,没有做键盘适配,甚至连手游的那一套操作简化都没有 挖矿获取物资居然是扫雷,就算你自雷都需要繁琐的点几次 商店进货没有批量购买,就是无法同时购买多个物品 占卜,炼金,血月的动画都不可以跳过,尤其炼金在动则几百上千次的情况下,它所谓炼化全部居然加了上限50? 或许你会说嘉年华呢? 这个就更加恐怖了,好比你重用的资源居然需要看长达几分钟的广告一样 无法倍速,无法快进,时不时还给你个弹窗需要你确认,一旦你走神忘记了,不好意思请重新再看一遍 至于想看剧情,我非常的建议你直接看攻略 经营的部分简直是对你毁灭性的打击,好比在半个小时的广告里面看几分钟的剧情一样糟糕 同时我个人觉得这剧情注水严重,叙述混乱,剧情割裂,0吸引力,0自由度 你的选择毫无意义,作为玩家你在这里面起到的作用就是打开这款游戏然后看别人表演 好比你选好了符合自己XP的角准备攻略时,不知哪里冒出一群人与你强制对话,硬控你几十分钟 我不知道是怎么打完的,或许是花的钱无法退款让我坚持 有时候我会思考,到底是我在玩这游戏,还是这游戏在玩我 作为经营游戏,它是失败的,没有那种在自己经营下变得越来繁荣的成就感,你所做的毫无意义 作为galgame,它是失败的,所有的一切都围绕着剧本展开,你的选择毫无意义,而这剧本里面还全是水 虽然小死神真的很可爱 但这阻止不了我想说一句 ***!退钱!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $13M | 49.2K | 98% | $10.99 | |
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