
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
依旧村委会模拟器,第一遍就打出完美结局了嘻嘻
Отличная игра за свою цену по скидке (65рублей) Но ♥♥♥♥♥ [strike]впихнули лесбух[/strike] в грустные моменты добавлять весёлую музыку
Просто знайте, нет ни одного, ни малейшего повода ставить этой игре хоть что-то ниже 11 из 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great game and I highly recommend playing this and the sequel! The characters are compelling and the story was very good imo
Ich hab das erste mal so ein spiel gespielt und bin begeistert! Habe auch gelesen as es einen zweiten teil davon gibt was ich auch ausprobieren möchte. Kann es nur weiter empfehln.
yikes!
Had fun playing it. Very nice
购买之前看宣传片,我对这款游戏的期望是:成为英明君主,做出关键抉择,励精图治种田养兵,最后击退蛮族逆天改命让臣民和家人幸福美满; 实际上手玩之后我对这款游戏的印象是:封建小村长玩退婚流玩脱了,在自家领地上cosplay民间调解员搞一些不知所谓的东西,玩家的任务是顶着谜语人+烂UI和一群同样不知所谓的小丑阻挡真正的主角。 首先是玩法,作为一款多周目游戏,不仅能做出的选择极其有限且线性(你甚至没有权利不去做某些事,这叫什么多周目),而且每周目开始都得玩一遍极为冗长无趣且结局注定的教程。中文翻译堪称灾难,不开英文原文许多选项很容易造成误解,这对于一款围绕选择展开的游戏完全不可以接受。UI也是一塌糊涂,地图简陋到不如rpg maker,离开当前场景还要被走动和点击bug硬控几十秒,游戏中期的关键机制证物台甚至在主界面上找不到,看攻略才知道是在议事厅里某个和环境融为一体的“桌子”,不得不让人怀疑制作组是否亲自玩过他们自己做的游戏。 剧情和价值观方面更是令人无语。贯穿整个游戏的核心矛盾,是主角为了彩礼跟苦主约定婚姻,不仅不想着兑现承诺还试图悔婚,被苦主上门讨婚还想武装违约,[spoiler]在挣扎的过程中把3个女儿都许配给奇葩贵族最后被奇葩亲家一波带走[/spoiler],越玩越体会到欧洲大区的弃约精神。制作组可能在试图传达某种“不要以貌取人”或者“家庭与政治之间艰难抉择”的信息,但在我看来这就是纯粹的佞臣书昏君。一个封建小村长面对强国满脑子歪心思也就罢了,臣民脑袋都被乱兵当草割了还在那里唧唧歪歪自家女儿真可爱不能所托非人,摇来一群望之不似人类的贵族,最后感叹一句“啊原来是我识人不明啊”?恕我难以认同这种侮辱智商的叙事。这个游戏的名字不应该叫做“遵命,陛下(Yes your grace)”,应该叫做“昏君模拟器(Benighted Simulator)”。
Muy buen juego, es como una partida de rol de 6 horas en las que hay decisiones más triviales y decisiones que afectarán a toda la historia
un banger
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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