
"Those Games" are back! Play through familiar minigames to your heart's content! Take on five different minigames with a total of 250 stages! Sit back and play fully, thoroughly, and enjoyably!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 180reviews | 67% | — | $36.4K |
| $9.99 | 92ratings | 63% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The "games" in this collection, by and large, are straight out of old free Flash games. If these are the sorts of games mobile gamers are being baited-and-switched with, you can call me Mr. T because I pity those fools. There's really very little to set this apart from Flash games of yore, frankly. Some I found fun and a little inspired. Some I did not. Some I questioned why I bought this game, even discounted. Compared to the previous pack, there are fewer insane UI decisions. There's a couple games that play quite well with the mouse, even. There's a few games that are still keyboard-mandatory, and there are a few new UX insanities involving backing out of menus. I have come to expect this genuine insanity from D3Publisher, I think the key to getting them to promote your game is to make really weird control scheme choices. I could go on a methodical breakdown of all the reasons I'm a bit... whelmed by this, but I can not rouse the interest in doing so. I'm sorry, I just don't feel any urge to write a rambling essay about it.* I've agonized over which thumb this game should get. My personal standard is whether I'd launch the game again or not. And... I might. Maybe. To finish the math adventure game, if I had nothing else to do with myself, and I wanted to pat myself on the brain at how quickly I can do mental arithmetic. So... indifference, on the whole? How do you reflect indifference with a thumbs up or down? So let's conclude, then: This game aspires to mediocrity. It's weird in that some of it contains actual, technical improvements. If I gave the original a 51%, this one gets 49.9%. It got pity-rounded to a pass. Buy it on a deep sale. Join me in feeling whelmed, neither over nor under. * This isn't to say the words aren't there. I just can't be bothered. Show up when I'm streaming or buy me a pint or something, and I'll give you all the inky words you could possibly eat. I am so whelmed I haven't even linked the requisite info here, you'll have to find it in my profile.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent and straightforward achievements for the most part. However, this game shares the first problems with the first one. Those being the last achievement which is grindy as hell, long and drawn-out transitions and screens, combined with the numerous bugs and softlocks. Again: Love the idea and concept. The execution? ...not so much.
It was fine. It does get pretty repetitive toward the end; I mostly pushed through just to see all the levels. I was planning to 100% the achievements, but then I saw the “VIP Millionaire” achievement. After finishing all the base game levels with 3 stars, I only had about 100k coins. Yeah, no I’m not grinding that. The game honestly got boring after about an hour. Would I recommend it? Ehhhh… if you’re bored enough, I guess. It does give you exactly what it shows though.
Mobil game ados
梦回抖音广告
Even with the new games for the second game in the series it still felt like a bad way to play these "ad games". I mean it just reminded me of the first game but with a new coat of paint. Not to mention that file thing they've kept in every single game that takes up TOO MUCH SPACE. Ugh, what a slopfest trying to get through these games... glad its over.
I expected this to be better not some math games with bad quality you can play these games for free probably waste of money.
广告游戏合集,刚开始玩还好越玩越感觉折磨 可能是这类游戏的通病吧,简单了觉得买亏了,难了又觉得折磨 很难找到一个好的平衡点 很明显感觉这类游戏有上限,重复性强 而且价格也不是很美丽,即便是打折了也是略贵 三部我都玩了,如果感兴趣可以买第一部,别买极限和这一部 图个新鲜就行,别有太大期待
"YEAH! YOU WANT ""THAT REVIEW,"" RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU READ IT! 2" The challenges in Those Games 2 are more ridiculous than those in Those Games 1. You literally need to memorize the solutions to master them. Fortunately, they are not required for 100% Steam achievements. Change your system date if you're going for 100% Steam achievements, like me.
ストレスフルな作業ゲー デイリーのために毎日遊ぶことを強制される 1から変わった点として10連ガチャ機能とか次のステージに進むボタンが追加された ピン抜き2は解法が合っていても物理演算の機嫌次第でクリアできない。運ゲーをランキングに組み込むのはやめてくれ...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $249.3K | 1.4K | 72% | $9.99 | |
| $64K | 400 | 98% | $4.99 | |
| $237 | 11 | 55% | $1.34 | |
| — | 0 | — | — | |
| $12K | 66 | 92% | $14.99 | |
| $9.2K | 589 | 96% | $0.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4K | 319 | 56% | $3.99 | |
| $36.4K | 167 | 72% | $14.99 | |
| $36.4K | 230 | 96% | $9.99 | |
| $36.4K | 74 | 62% | $19.99 | |
| $36.4K | 694 | 71% | $2.99 | |
| $36.4K | 180 | 76% | $4.99 |