
*** This game is only available in Chinese *** 《轩辕剑外传 枫之舞》是一款以战国时代为背景的回合制RPG,主角辅子彻是墨家弟子,因为蜀桑子的阴谋而开始踏上江湖。并在途中遇到年轻可爱的少女桑纹锦,聒噪的鹦鹉疾鹏,以及脱离墨家的同门铸石子,三人一鸟开启了一段惊心动魄的冒险旅程。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从这一部开始,轩辕剑系列算是打出名气了
26小时又圆一个梦。感觉比前代更“人性化”。 只求通关的话,我完全没有练级炼妖。多谢攻略,迷宫从来只走最优路线。后期抓了两个龙王作我打手。 Boss最后关头的无限补血大幅减弱,有些根本不会。 较复杂的以物易物支线和法宝养成都没怎么做,用的都是水到渠成的装备。所以我不清楚这些“刻意求得”的装备有没有强过最终章里的迷宫货。 瞎说“瑕疵”。 有些法宝养成真是不易,难到像那谁教训 Trudeau 时说的,得“创造条件”。 抓妖感觉比前代难,这个残血的度不好掌控。 小怪一路大多无脑平A过,这点和前传相似。其实这可能不算瑕疵。哈哈哈。 [spoiler]结局么,最喜欢大团圆了,高高兴兴一起不好么。旅行或是隐居,都是妥妥的赢家。当然,前作的相忘于江湖也是。[/spoiler] [spoiler]最后的身世揭秘,制作组居然还挺超前的。[/spoiler]
抱歉遊戲時數看來有點短,因為其實很久以前就破台了。 在學過了一些中國歷史與人物思想,年紀也長大了一點後, 回想起這個小時候懵懵懂懂時玩過的故事, 再回來又走過一遍,才開始明瞭這部作品的好處。 機關術也許還稱不上是三十年前的賽博龐克(1995), 但機關人的裝備欄比《機戰傭兵》出現得更早, 魯班、鬼谷子、孫臏、龐涓這些課本中的戰國人物也在故事中一一登場 軒轅劍系列在經歷前作的水墨美術風格進化奠基, 在這部外傳作品加入了和歷史人物情節相扣而成的故事, 輔以參考自古籍山海經中神獸怪物來的奇幻元素, 故事雖不算長,但人物刻畫與劇情表現均有水準,完成度相當高。 雖然那時的風采不若同年推出的《仙劍奇俠傳》般大紅大紫, 但自己今天回望過去,這部展現了東方文化之美經典作品的推出與表現, 正是軒轅劍系列出鞘開光之時。 最後要讚嘆,墨子老師連學生的約會情形都沒錯過, 完全是墨家兼愛精神在生活中的充分體現, 能教教怎麼把機關人的仙術上限提高那就更棒了。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
墨家机关人,关联鬼谷子,墨子等历史人物,人物刻画不错,剧情很不错
细节充实的美术设计和令人惊叹的画面表现,在现今看来也不落后。可惜UI操作实在繁琐,加上道具栏限量,导致炼妖部分体验糟糕。 惊艳于开头那翩若惊鸿的一剑。
十里坡剑神70+小时通关。(童年补票,建议游玩美丽制作组25年免费制作的枫之舞重制版,新浪微博可下载)
2026第一次玩這款遊戲 好玩也不會當機很推薦
补票但是太古早了玩不下去,建议网上搜重置版重温
兒時回憶, 必玩
希望能把其他没有上架的作品赶紧端上来
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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