
In this Coop Platformer Defense game, you must defend your HQ from enemy hordes by building your base and defenses wisely, while you fight using weapons & items acquired and upgraded along the way.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dig too deep, they said. What could possibly go wrong?
Venture into our hollow earth — part platformer, part defense game, part bad idea.
Build a base, fend off uninvited guests, and uncover ancient secrets you were absolutely not meant to find.
Go solo or team up for classic couch-co-op chaos — the kind where you and your friends yell “I told you not to press that button!” right before everything explodes.
Build your Base
Each level is scattered with mysterious red crystals — or, as we call them, “conveniently pre-approved construction zones.”
Use them to place buildings, turrets, or whatever contraption you think will stop the incoming horde. Choose wisely — build spots are limited, and enemy attack paths have been described by experts as “unpredictable” and “mildly rude.”
Harvest Resources
Turns out, simply obliterating your enemies doesn’t pay the bills. To gather resources, you’ll need to roam the map in search of chests stuffed with random goodies.
You’ll also find blue crystals scattered about — harvest them for funds, upgrades, and the comforting illusion of economic stability.
Defend your Base
Your base is more than a pile of turrets — it’s your lifeline. Spend your hard-earned loot on new weapons, gadgets, and upgrades, then mix firepower with fortifications to hold the line.
Survive the waves, protect your HQ, and try not to look too surprised when it actually works.
Genres
Reviews
At its core, this is an Arcade 2D shoot 'em up where you battle hordes of enemies on a fairly small-sized map, almost fitting on a single screen. You can aim your weapon in any direction, which gives you a little bit more finesse than a standard shoot 'em up. Furthermore, the game adds a significant dose of strategy by featuring various towers that you can purchase and upgrade. These add extra turrets or units that run around collecting the resources you need to build those turrets, etc. Thus gameplay consists of fighting off hordes until you have just enough free time to manage your towers. While the core gameplay loop is definitely fun, getting into it is a bit of a challenge because the controls are poorly described. Here’s the key thing that should be printed in bold, large letters but seems to be said nowhere: In order to repair and/or build your towers, you need to choose a specific “tool” from your inventory of weapons. This is a fine mechanic; it’s just poorly explained in-game. I suffered so you don’t have to. Already by the 4th level, I’m finding it pretty challenging and wishing a bit for an adjustable difficulty level. But, probably with more play, I will figure out the strategies that will adjust the difficulty down just by playing more cleverly. The game's storyline has a thoroughly absurd, B-movie vibe. It’s played for laughs and does so pretty well. At times, however, it feels like they leaned into low-effort absurdity rather than any kind of coherence. I’m sure it comes down to taste, but I enjoyed watching it. It doesn’t seem to be particularly relevant to the gameplay, at least so far, but it adds a nice respite between levels.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
I can recommend it to tower defense lovers that like very active and challenging management. It's not a laid back tower defense game. It has some charm and decent visual polish, it's got a hook like all decent tower defense games. It's pretty hard, you have to manage your towers well, repairing and defending rapidly otherwise your system will be overwhelmed. The storyline tries to take up too much space and insists upon itself. Several minutes of cutscene (skippable) story telling before any action. The story isn't of interest but the basic tower defense game loop is OK. I would have liked some more polish on making the controls and character seem more fluid, it feels quite rigid and clunky. The crosshair is locked to a distance for some ambiguous reason since your weapons can still fire beyond it. The in game visual effects are good. Sound effects are good. The price seems a bit much for what it seems to be, but I can still recommend it to someone who wants a difficult and active tower defense game.
Wow this game surprised me. I hadn't played a co-op game for a while and it was good fun. I played it in singleplayer too and it kept me going for quite a while. The gameplay is solid and the graphics are pretty impressive for a solo dev. And I love the awesome eighties retro music and soundeffects! Keep up the good work!
Very cool game! Great concept, unique characters. A wildly different take on the base defence genre. Its like 50's steam punk acid trip aesthetic. Very badass, highly recommended.
One of the best games I have played recently!!! Amazing gameplay, great graphics, I recommend it from all my heart!! 10/10
I've played this game since the demo was out and had a lot of fun with it! It's like a balloon defense but a lot more intense. It's harder because you can only put guns in certain areas and have to jump around to upgrade/repair them. Plus you can actually fight on the ground and kill enemies in worse case. Another thing I like is that the game actually gets hard. You have to learn to strategize in order to keep progressing to the end. I've only played by myself though so not sure how the multiplayer is.
A very fun tower defense game! Besides placing different towers, you can also choose from multiple characters, each with unique weapons. I really enjoyed the gameplay and variety. Definitely worth playing!
I would call this a tower defense game but it is a very good game. 4 different characters to choose from seems like each 1 has unique crafting for defending. I have only played the first 2 levels used 2 different characters so far. Overall 9/10 it runs good on the Steam Deck. The video attached was played on Ultra settings on the deck had a little bit of slowdown. https://youtu.be/K4rjhTcNrr8?si=Cf7NUl40EKl7gAxb
I am a fan of tower defense games so i was interested in this one. So far its been pretty awesome. I liked the graphics and the tower defense is very hands on unlike many games where you just build towers and thats it. I liked playing as the undead cowboy the most since he had plenty of firepower to help with the fighting. I love that every character is so unique. The resource gathering and "harvester" stuff remind me of tiberian sun which is one of my favourite games of all time so thats a huge plus from me. Its a bit hard and takes a while to get better at it but i dont mind. One extra thing i liked a lot is how the game is always keeping me on my toes with item crates spawning in random places. This means that i cant just rest near the start coz theres great loot to find. The weapon variety is sick from guns to literal monster eggs. All in all a solid game for any tower defense fans with a touch of action.
Když jsem byl dítě a Flash Player kraloval prohlížečům. Hodiny jsem trávil hraním her Tower Defense. Tyto jednoduché, ale návykové hry z katalogu bezplatných flashovek byly skutečným oknem do světa Tower Defense. Roky plynuly, Flash zemřel, ale žánr Tower Defense se přesunul na nové platformy. Jenže místo pokroku často dostáváme něco, co nás nutí vzpomínat na ty staré prohlížečové hry. Nový projekt, o kterém bude řeč, je toho smutným příkladem. Za cenu 10 eur slibuje oživení klasiky, ale místo toho zanechává jen zmatení. Vývojáři hrdě prohlašují, že hře věnovali sedm let. Sedm! Po spuštění hry je však těžké pochopit, kam ten čas zmizel. I kdyby za vývojem stál jediný člověk, výsledek působí, jako by byl poskládán narychlo za pár měsíců. Animace přivítají hráče kostrbatou neohrabaností - jako by někdo chtěl oživit Source Filmmaker, ale zapomněl, jak na to. Postavy se pohybují trhaně a vizuální styl připomíná amatérský mod, nikoli plnohodnotné vydání. Grafiku bychom mohli odpustit, pokud by hru táhl silný herní zážitek nebo poutavý příběh, ale bohužel, hra zklamává i zde. Příběh je pouhou formalitou. Několik šablonových postav a 20 úrovní, které více připomínají mobilní free-to-play hry než promyšlenou strategii. Žádná hloubka, žádný emocionální dopad - příběh existuje jen proto, aby ospravedlnil přítomnost dialogů. Hratelnost, která měla být srdcem hry, také nezachraňuje. Vývojáři se pokusili zkombinovat 2D plošinovku s Tower Defense, ale místo synergie vznikl nesoulad. Mechaniky se k sobě nehodí a herní proces rychle sklouzává do rutina. Zvláště zklamává ekonomika hry. Vylepšení si koupíte tak rychle, že už v polovině úrovně není co dělat - zbývá jen čekat, až mise sama skončí. To není strategie, ale simulátor čekání. Ani střelba, která mohla přidat dynamiku, není zábavná. Míření je neohrabané a každý úkon působí, jako by se hráči bránil, což vyvolává spíše podráždění než radost. Lokace a design úrovní také nevynikají. Nejsou příšerné, ale ani nezapadnou do paměti - jsou jen kulisou pro jednotvárné mise. Každý prvek hry, od animací po hratelnost, působí nedodělaně, jako by se vývojář snažil odškrtnout každý bod, ale žádný nedotáhl do konce. Výsledek je smutný: tato hra je stínem těch Tower Defense her, které nás kdysi bavily svou jednoduchostí a nápaditostí. Nevyvolává nostalgii ani chuť se vracet. Chtělo by se vývojářům popřát, aby se v budoucnu zaměřili na podstatu: vylepšili hratelnost, promysleli ekonomiku a nerozptylovali se prázdnými příběhy kvůli zdání hloubky. Žánr Tower Defense si zaslouží víc než tento nevýrazný počin. Pokud hledáte strategii na ukrácení večera, raději se ohlédněte po klasice nebo vyhledejte něco inspirativnějšího na Steamu. Tento projekt bohužel nestojí ani za váš čas, ani za deset eur.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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