
8BIT style vertical scrolling shooting game Zelan Force.We aimed to create a game that you can enjoy over and over again, such as the feeling of play that changes between offensive and defensive types, and the ability to search for hidden items.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
It's a cool Famicom style shmup. I haven't played through the entire game as of writing this, but it's worth the 8.99 from what I've seen. I'm not familiar with compile's games but apparently this game is influenced by their works.
スーパースターソルジャーとかザナックとかあの系譜の縦STG。 音にビジュアルから操作感までファミコン「風」でまとめてあり悪い感じはしませんが、 よく見るとキャラの動きがドットバイドットじゃないのであくまで「風」ですね。まあキャラごとにドットピッチが違うみたいなことはないので、そんなに気にすることではありません。 若干の単調さはあれど頻繁に武器チェンジアイテムが「邪魔をしてくる」ためなかなかの緊張感。 シールドアイテムが頻繁に出てくるので意外と死なないけど、死んだが最後武器レベルだけが初期状態に下がるので、手持ち武器によっては詰み同然(特に射程制限+連射の効かないナパームは酷い)みたいな状態に追い込まれるのはちょっとお慈悲が欲しかったかな。 あと、キャラバンモードは専用ステージでやりたかった。
Good game + whatever everyone else said.
ファミコン世代にオススメです。 小ぶりですがBGMもしっかり8bit、色パレットにもこだわりを感じます。 難易度もそれほど高くありません。 が、パワーアップの強弱が激しく、かつアイテムの切り替わりが早いため 産廃武器の青や黄色で事故死する率が圧倒的に高いです。 緑が使いやすくほぼ最強なのですが、壁は貫通するけどボス装甲には吸われる?ので ボス戦も常にアイテムキャリアーが出ますので赤などに切り替えて倒す必要があります。
Part of a mini renaissance of old school shmups currently coming from Japan such as this game , GG Aleste 3, Ganablade, Riaoh and, of course, Terrarins excellent shmups. The graphics , music and vibe are just pure nostalgia, especially if you grew up playing console shmups in the 80s and 90s. The gameplay is good fun and on the more approachable side , the difficulty being similar IMHO to Terarrins shmups, this despite the built in rank system. Overall a beautifully put together game which I willll come back often just for the sheer pleasure of it.
Good game...
It's kind of like an old NES game, but not really. It has a few different weapon pickups and over time you will find some of the weapons work better than others for certain bosses and certain situations. Sometimes you will accidentally pick up a weapon that you wish you didn't have, but that is just part of the game. Sometimes you will find it is damn near impossible until you get a chance to pick up another weapon. That's retro shmups for you! I have never found an official way to exit the game, so I always use Alt-F4 to close it.
雰囲気は好きだがごちゃごちゃしすぎている。アイテムも多すぎてやりにくい。とにかく取りたくないアイテムを取る事故が多発。5面は特に壁と背景が曖昧すぎて意味不明なのでやめた
ビジュアルに惹かれて購入!STGは下手の横好きなのでクリアできないことも多いのですが、このゲームは程よい難易度で遊べて楽しいです。ランクシステムによる調整がいい塩梅なのかな? その場復活なのもありがとう。 ボス戦中にも武器アイテムやオプションが頻繁に提供されるので、「不向きな武器でボスに辿り着いてしまい絶望」とか「被弾したが最後リカバリが一切効かずに終わり」といった状況になりにくくて嬉しいです。
To the Devs. I cant tell yall how much I appreciate this game. NES perfection. Clearly inspired by obvious titles without biting. A mixed bag of just about everything. You keep pushin out NES games like this, and Ill keep buyin your product.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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