
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 80Kreviews | 85% | — | $35.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its XCOM baby!
Complete and fun single and multiplayer game that uses strategy in a turn-based military game. The 4 levels of difficulty ensure that you are always challenged. The easiest level is great for players that enjoy the content more than pushing their gaming skills to the limit. It is an older game but excellent resolution and processing speed. Highly recommended! The DLC's are definitely worth it. The War of the Chosen should have been a separate game but they included it as a DLC. It changes everything. Play XCOM2 then play WOTC. Two games in one!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.6M | 28.8K | 69% | $49.99 | |
| $35.4M | 277.8K | 97% | $9.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $36M | 495.4K | 95% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $62.3M | 20.8K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 54% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 783ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ненавижу эту игру всем сердцем, но каждый год возвращаюсь и провожу тут по 50-60 часов, перепроходя кампанию
Great fan of the turn-based tactical combat
I bought XCOM 2 collections years ago during a Steam sale, but my first experience was terrible. The game constantly crashed, was full of bugs, and even corrupted my save file, preventing me from progressing. After dozens of frustrating hours, I gave up and uninstalled it. Fast forward a few years, after the 2K Launcher was removed, I decided to give it one more chance. I'm so glad I did. This time, the game ran smoothly from start to finish with zero crash, and I finally got to experience what so many people had been praising for years. XCOM 2: WotC is an absolute masterpiece of turn-based strategy. Every mission kept me on the edge of my seat, every decision mattered, and losing a veteran soldier genuinely hurt. The expansion adds so much depth that it feels like the definitive way to play XCOM 2. If you're a strategy fan and skipped this game because of the old technical issues, I'd say it's absolutely worth giving it another shot. Underneath those early problems is one of the greatest strategy games ever made. Now that I've finished it, I'm even more excited for **Star Wars Zero Company**, developed by Bit Reactor—a studio founded by many of the talented developers behind XCOM. And finally... **99% chance to hit is still not 100%.**
RNG ♥♥♥♥♥♥♥
allt
Never gets old...
Massive frfr
Gut
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.